switched to canvas

This commit is contained in:
MLH
2025-01-13 01:16:37 +01:00
parent fc8fdf0469
commit 88f378bd5d
3 changed files with 114 additions and 60 deletions

View File

@ -1,8 +1,17 @@
.snowflake {
.snowfall-container {
position: fixed;
background-color: white;
/* background-color: rgba(255, 255, 255, 0.8); */
border-radius: 50%;
width: 100%;
height: 100vh;
background: transparent;
overflow: hidden;
pointer-events: none;
}
#snowfallCanvas {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
/* opacity: 0.7; */
}

View File

@ -4,9 +4,11 @@ const snowFallSpeed = 3; // speed of snowfall (recommended values: 0-5)
let msgPrinted = false; // flag to prevent multiple console messages
let canvas, ctx; // canvas and context for drawing snowflakes
// function to check and control the snowfall
function toggleSnowfall() {
const snowfallContainer = document.querySelector('.snowfall');
const snowfallContainer = document.querySelector('.snowfall-container');
if (!snowfallContainer) return;
const videoPlayer = document.querySelector('.videoPlayerContainer');
@ -41,66 +43,109 @@ observer.observe(document.body, {
});
function createSnowflakes() {
const container = document.querySelector('.snowfall') || document.createElement("div");
if (!document.querySelector('.snowfall')) {
container.className = "snowfall";
container.setAttribute("aria-hidden", "true");
document.body.appendChild(container);
function initializeCanvas() {
const container = document.querySelector('.snowfall-container');
if (!container) {
console.error('Error: No element with class "snowfall-container" found.');
return;
}
canvas = document.createElement('canvas');
canvas.id = 'snowfallCanvas';
container.appendChild(canvas);
ctx = canvas.getContext('2d');
const windowWidth = window.innerWidth;
const windowHeight = window.innerHeight;
for (let i = 0; i < snowflakesCount; i++) {
const snowflake = document.createElement('div');
snowflake.classList.add('snowflake');
// random size between 1 and 3 pixels
const size = Math.random() * 3 + 1;
snowflake.style.width = `${size}px`;
snowflake.style.height = `${size}px`;
// random starting position
snowflake.style.left = `${Math.random() * windowWidth}px`;
snowflake.style.top = `${Math.random() * windowHeight}px`;
container.appendChild(snowflake);
animateSnowflake(snowflake);
}
resizeCanvas(container);
window.addEventListener('resize', () => resizeCanvas(container));
}
function animateSnowflake(snowflake) {
// Animation Parameter
const speed = Math.random() * snowFallSpeed + 1;
// const speed = Math.random() * 3 + 1;
const sidewaysMovement = Math.random() * 2 - 1;
function fall() {
const currentTop = parseFloat(snowflake.style.top || 0);
const currentLeft = parseFloat(snowflake.style.left || 0);
// fall and sideways movement
snowflake.style.top = `${currentTop + speed}px`;
snowflake.style.left = `${currentLeft + sidewaysMovement}px`;
// if snowflake is out of the window, reset its position
if (currentTop > window.innerHeight) {
snowflake.style.top = '0px';
snowflake.style.left = `${Math.random() * window.innerWidth}px`;
}
requestAnimationFrame(fall);
}
fall();
function resizeCanvas(container) {
const rect = container.getBoundingClientRect();
canvas.width = rect.width;
canvas.height = rect.height;
}
function createSnowflakes(container) {
return Array.from({ length: snowflakesCount }, () => ({
x: Math.random() * canvas.width,
y: Math.random() * canvas.height,
radius: Math.random() * 1.2 + 1,
speed: Math.random() * snowFallSpeed + 1,
swing: Math.random() * 2 - 1,
}));
}
// Initialize snowflakes
let snowflakes = [];
function drawSnowflakes() {
if (!ctx || !canvas) {
console.error('Error: Canvas or context not found.');
return;
}
ctx.clearRect(0, 0, canvas.width, canvas.height); // empty canvas
snowflakes.forEach(flake => {
ctx.beginPath();
ctx.arc(flake.x, flake.y, flake.radius, 0, Math.PI * 2);
ctx.fillStyle = 'white'; // color of snowflakes
ctx.fill();
});
}
function updateSnowflakes() {
snowflakes.forEach(flake => {
flake.y += flake.speed; // downwards movement
flake.x += flake.swing; // sideways movement
// reset snowflake if it reaches the bottom
if (flake.y > canvas.height) {
flake.y = 0;
flake.x = Math.random() * canvas.width; // with new random X position
}
// wrap snowflakes around the screen edges
if (flake.x > canvas.width) flake.x = 0;
if (flake.x < 0) flake.x = canvas.width;
});
}
function animateSnowfall() {
drawSnowflakes();
updateSnowflakes();
requestAnimationFrame(animateSnowfall);
}
/*
// initialize snowfall after the DOM is loaded
document.addEventListener('DOMContentLoaded', () => {
if (!snowfall) return; // exit if snowfall is disabled
createSnowflakes();
if (!snowfall){
console.warn('Snowfall is disabled.');
return; // exit if snowfall is disabled
}
const container = document.querySelector('.snowfall-container');
if (container) {
initializeCanvas();
snowflakes = createSnowflakes(container);
animateSnowfall();
}
});
*/
// initialize snowfall
function initializeSnowfall() {
if (!snowfall){
console.warn('Snowfall is disabled.');
return; // exit if snowfall is disabled
}
const container = document.querySelector('.snowfall-container');
if (container) {
console.log('Snowfall enabled.');
initializeCanvas();
snowflakes = createSnowflakes(container);
animateSnowfall();
}
}
initializeSnowfall();

View File

@ -15,7 +15,7 @@
</head>
<body>
<div class="snowfall"></div>
<div class="snowfall-container"></div>
<script src="snowfall.js"></script>
</body>