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11 Commits

Author SHA1 Message Date
CodeDevMLH
a4b2d2edd5 Refactor seasonal plugin configurations to improve clarity and consistency
- Updated comments for clarity on enabling/disabling features across various seasonal scripts.
- Changed default value checks to ensure undefined values are handled consistently.
- Enhanced readability by providing descriptive comments for configuration variables.

[skip ci]
2026-02-27 23:56:36 +01:00
CodeDevMLH
d0634e4487 Refactor sports.js to streamline configuration handling, remove unused variables, and enhance code readability 2026-02-27 23:18:07 +01:00
CodeDevMLH
79c4f988f2 Refactor eid.js to define lantern counts for mobile and desktop, ensuring consistent lantern creation across devices 2026-02-27 23:16:10 +01:00
CodeDevMLH
cee1fa6736 Refactor spring.js to adjust object counts for mobile, streamline pollen and creature creation, and update code comments 2026-02-27 23:11:33 +01:00
CodeDevMLH
8510674d58 Refactor space.js to remove unused randomization options, streamline object counts for mobile, and enhance code readability with updated credits 2026-02-27 23:05:52 +01:00
CodeDevMLH
5ee724201b Refactor summer.js to streamline bubble and dust creation, enhance mobile handling, and remove unused randomization options 2026-02-27 23:03:42 +01:00
CodeDevMLH
b85c038df0 Refactor underwater.js to enhance mobile symbol handling and update credits 2026-02-27 22:56:13 +01:00
CodeDevMLH
3d4e04ab0f Change SymbolCountMobile property type from bool to int in seasonal options 2026-02-27 22:23:39 +01:00
CodeDevMLH
b1d1ce79e6 Merge branch 'main' of ssh://git.mahom03-spacecloud.de:44322/CodeDevMLH/Jellyfin-Seasonals-Plugin
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2026-02-27 21:57:27 +01:00
CodeDevMLH
0b7b506b8d Remove unnecessary comments and streamline DOM observation in seasonal scripts 2026-02-27 21:57:24 +01:00
CodeDevMLH
f3ea84cc80 Refactor seasonal options in PluginConfiguration to streamline and enhance organization 2026-02-27 21:55:04 +01:00
33 changed files with 548 additions and 609 deletions

View File

@@ -18,40 +18,40 @@ public class PluginConfiguration : BasePluginConfiguration
EnableClientSideToggle = true;
Autumn = new AutumnOptions();
Snowflakes = new SnowflakesOptions();
Snowfall = new SnowfallOptions();
Snowstorm = new SnowstormOptions();
Birthday = new BirthdayOptions();
Carnival = new CarnivalOptions();
CherryBlossom = new CherryBlossomOptions();
Christmas = new ChristmasOptions();
EarthDay = new EarthDayOptions();
Easter = new EasterOptions();
Eid = new EidOptions();
Eurovision = new EurovisionOptions();
FilmNoir = new FilmNoirOptions();
Fireworks = new FireworksOptions();
Friday13 = new Friday13Options();
Frost = new FrostOptions();
Halloween = new HalloweenOptions();
Hearts = new HeartsOptions();
Christmas = new ChristmasOptions();
Santa = new SantaOptions();
Easter = new EasterOptions();
Resurrection = new ResurrectionOptions();
Spring = new SpringOptions();
Summer = new SummerOptions();
CherryBlossom = new CherryBlossomOptions();
Carnival = new CarnivalOptions();
Matrix = new MatrixOptions();
Eurovision = new EurovisionOptions();
Storm = new StormOptions();
Pride = new PrideOptions();
EarthDay = new EarthDayOptions();
Rain = new RainOptions();
Frost = new FrostOptions();
FilmNoir = new FilmNoirOptions();
Oscar = new OscarOptions();
MarioDay = new MarioDayOptions();
StarWars = new StarWarsOptions();
Matrix = new MatrixOptions();
Oktoberfest = new OktoberfestOptions();
Friday13 = new Friday13Options();
Eid = new EidOptions();
Olympia = new OlympiaOptions();
Oscar = new OscarOptions();
Rain = new RainOptions();
Pride = new PrideOptions();
Resurrection = new ResurrectionOptions();
Santa = new SantaOptions();
Snowfall = new SnowfallOptions();
Snowflakes = new SnowflakesOptions();
Snowstorm = new SnowstormOptions();
Space = new SpaceOptions();
Spooky = new SpookyOptions();
Sports = new SportsOptions();
Olympia = new OlympiaOptions();
Space = new SpaceOptions();
Spring = new SpringOptions();
StarWars = new StarWarsOptions();
Storm = new StormOptions();
Summer = new SummerOptions();
Underwater = new UnderwaterOptions();
Birthday = new BirthdayOptions();
}
/// <summary>
@@ -83,44 +83,43 @@ public class PluginConfiguration : BasePluginConfiguration
/// Gets or sets the Seasonals options.
/// </summary>
public AutumnOptions Autumn { get; set; }
public SnowflakesOptions Snowflakes { get; set; }
public SnowfallOptions Snowfall { get; set; }
public SnowstormOptions Snowstorm { get; set; }
public BirthdayOptions Birthday { get; set; }
public CarnivalOptions Carnival { get; set; }
public CherryBlossomOptions CherryBlossom { get; set; }
public ChristmasOptions Christmas { get; set; }
public EarthDayOptions EarthDay { get; set; }
public EasterOptions Easter { get; set; }
public EidOptions Eid { get; set; }
public EurovisionOptions Eurovision { get; set; }
public FilmNoirOptions FilmNoir { get; set; }
public FireworksOptions Fireworks { get; set; }
public Friday13Options Friday13 { get; set; }
public FrostOptions Frost { get; set; }
public HalloweenOptions Halloween { get; set; }
public HeartsOptions Hearts { get; set; }
public ChristmasOptions Christmas { get; set; }
public SantaOptions Santa { get; set; }
public EasterOptions Easter { get; set; }
public ResurrectionOptions Resurrection { get; set; }
public SpringOptions Spring { get; set; }
public SummerOptions Summer { get; set; }
public CherryBlossomOptions CherryBlossom { get; set; }
public CarnivalOptions Carnival { get; set; }
public MatrixOptions Matrix { get; set; }
public EurovisionOptions Eurovision { get; set; }
public StormOptions Storm { get; set; }
public PrideOptions Pride { get; set; }
public EarthDayOptions EarthDay { get; set; }
public RainOptions Rain { get; set; }
public FrostOptions Frost { get; set; }
public FilmNoirOptions FilmNoir { get; set; }
public OscarOptions Oscar { get; set; }
public MarioDayOptions MarioDay { get; set; }
public StarWarsOptions StarWars { get; set; }
public MatrixOptions Matrix { get; set; }
public OktoberfestOptions Oktoberfest { get; set; }
public Friday13Options Friday13 { get; set; }
public EidOptions Eid { get; set; }
public OlympiaOptions Olympia { get; set; }
public OscarOptions Oscar { get; set; }
public PrideOptions Pride { get; set; }
public RainOptions Rain { get; set; }
public ResurrectionOptions Resurrection { get; set; }
public SantaOptions Santa { get; set; }
public SnowfallOptions Snowfall { get; set; }
public SnowflakesOptions Snowflakes { get; set; }
public SnowstormOptions Snowstorm { get; set; }
public SpaceOptions Space { get; set; }
public SpookyOptions Spooky { get; set; }
public SportsOptions Sports { get; set; }
public OlympiaOptions Olympia { get; set; }
public SpaceOptions Space { get; set; }
public SpringOptions Spring { get; set; }
public StarWarsOptions StarWars { get; set; }
public StormOptions Storm { get; set; }
public SummerOptions Summer { get; set; }
public UnderwaterOptions Underwater { get; set; }
public BirthdayOptions Birthday { get; set; }
}
public class AutumnOptions
{
public class AutumnOptions {
public int LeafCount { get; set; } = 25;
public bool EnableAutumn { get; set; } = true;
public bool EnableRandomLeaves { get; set; } = true;
@@ -129,250 +128,205 @@ public class AutumnOptions
public bool EnableRotation { get; set; } = false;
}
public class SnowflakesOptions
{
public int SnowflakeCount { get; set; } = 25;
public bool EnableSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakesMobile { get; set; } = false;
public bool EnableColoredSnowflakes { get; set; } = true;
public class BirthdayOptions {
public bool EnableBirthday { get; set; } = true;
public int SymbolCount { get; set; } = 12;
public int SymbolCountMobile { get; set; } = 5;
public bool EnableDifferentDuration { get; set; } = true;
public int ConfettiCount { get; set; } = 60;
}
public class CarnivalOptions {
public bool EnableCarnival { get; set; } = true;
public bool EnableRandomCarnival { get; set; } = true;
public bool EnableRandomCarnivalMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableCarnivalSway { get; set; } = true;
public int ObjectCount { get; set; } = 120;
}
public class CherryBlossomOptions {
public bool EnableCherryBlossom { get; set; } = true;
public int PetalCount { get; set; } = 25;
public bool EnableRandomCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossomMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SnowfallOptions
{
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 3;
public bool EnableSnowfall { get; set; } = true;
public class ChristmasOptions {
public bool EnableChristmas { get; set; } = true;
public bool EnableRandomChristmas { get; set; } = true;
public bool EnableRandomChristmasMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public int SymbolCount { get; set; } = 25;
}
public class SnowstormOptions
{
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 6;
public bool EnableSnowstorm { get; set; } = true;
public double HorizontalWind { get; set; } = 4;
public double VerticalVariation { get; set; } = 2;
public class EarthDayOptions {
public bool EnableEarthDay { get; set; } = true;
public int VineCount { get; set; } = 4;
}
public class FireworksOptions
{
public int ParticleCount { get; set; } = 50;
public int LaunchInterval { get; set; } = 3200;
public class EasterOptions {
public bool EnableEaster { get; set; } = true;
public bool EnableBunny { get; set; } = true;
public int MinBunnyRestTime { get; set; } = 2000;
public int MaxBunnyRestTime { get; set; } = 5000;
public int EggCount { get; set; } = 15;
}
public class EidOptions {
public bool EnableEid { get; set; } = true;
public int LanternCount { get; set; } = 8;
public int LanternCountMobile { get; set; } = 3;
}
public class EurovisionOptions {
public bool EnableEurovision { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableColorfulNotes { get; set; } = true;
public string EurovisionColors { get; set; } = "#ff0026ff,#17a6ffff,#32d432ff,#FFD700,#f0821bff,#f826f8ff";
public int EurovisionGlowSize { get; set; } = 2;
}
public class FilmNoirOptions {
public bool EnableFilmNoir { get; set; } = true;
}
public class FireworksOptions {
public bool EnableFireworks { get; set; } = true;
public bool ScrollFireworks { get; set; } = true;
public int ParticleCount { get; set; } = 50;
public int MinFireworks { get; set; } = 3;
public int MaxFireworks { get; set; } = 6;
public int LaunchInterval { get; set; } = 3200;
}
public class HalloweenOptions
{
public int SymbolCount { get; set; } = 25;
public class Friday13Options {
public bool EnableFriday13 { get; set; } = true;
}
public class FrostOptions {
public bool EnableFrost { get; set; } = true;
}
public class HalloweenOptions {
public bool EnableHalloween { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableSpiders { get; set; } = true;
public bool EnableMice { get; set; } = true;
public int SymbolCount { get; set; } = 25;
}
public class HeartsOptions
{
public int SymbolCount { get; set; } = 25;
public class HeartsOptions {
public bool EnableHearts { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public int SymbolCount { get; set; } = 25;
}
public class ChristmasOptions
{
public class MarioDayOptions {
public bool EnableMarioDay { get; set; } = true;
public bool LetMarioJump { get; set; } = true;
}
public class MatrixOptions {
public bool EnableMatrix { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public bool EnableChristmas { get; set; } = true;
public bool EnableRandomChristmas { get; set; } = true;
public bool EnableRandomChristmasMobile { get; set; } = false;
public bool EnableMatrixBackground { get; set; } = false;
public string MatrixChars { get; set; } = "0123456789";
}
public class OktoberfestOptions {
public bool EnableOktoberfest { get; set; } = true;
}
public class OlympiaOptions {
public bool EnableOlympia { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public int SymbolCountMobile { get; set; } = 10;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SantaOptions
{
public class OscarOptions {
public bool EnableOscar { get; set; } = true;
}
public class PrideOptions {
public bool EnablePride { get; set; } = true;
public int HeartCount { get; set; } = 20;
public int HeartSize { get; set; } = 1.5;
public bool ColorHeader { get; set; } = true;
}
public class RainOptions {
public bool EnableRain { get; set; } = true;
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public double RainSpeed { get; set; } = 1.0;
}
public class ResurrectionOptions {
public bool EnableResurrection { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public int SymbolCount { get; set; } = 12;
}
public class SantaOptions {
public bool EnableSanta { get; set; } = true;
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double SnowFallSpeed { get; set; } = 3;
public double SantaSpeed { get; set; } = 10;
public double SantaSpeedMobile { get; set; } = 8;
public bool EnableSanta { get; set; } = true;
public double SnowFallSpeed { get; set; } = 3;
public double MaxSantaRestTime { get; set; } = 8;
public double MinSantaRestTime { get; set; } = 3;
public double MaxPresentFallSpeed { get; set; } = 5;
public double MinPresentFallSpeed { get; set; } = 2;
}
public class EasterOptions
{
public int EggCount { get; set; } = 20;
public bool EnableEaster { get; set; } = true;
public bool EnableRandomEaster { get; set; } = true;
public bool EnableRandomEasterMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableBunny { get; set; } = true;
public int BunnyDuration { get; set; } = 12000;
public int HopHeight { get; set; } = 12;
public int MinBunnyRestTime { get; set; } = 2000;
public int MaxBunnyRestTime { get; set; } = 5000;
public class SnowfallOptions {
public bool EnableSnowfall { get; set; } = true;
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 3;
}
public class ResurrectionOptions
{
public int SymbolCount { get; set; } = 12;
public bool EnableResurrection { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public class SnowflakesOptions {
public bool EnableSnowflakes { get; set; } = true;
public int SnowflakeCount { get; set; } = 25;
public bool EnableRandomSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakesMobile { get; set; } = false;
public bool EnableColoredSnowflakes { get; set; } = true;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SpringOptions
{
public int PollenCount { get; set; } = 30;
public int SunbeamCount { get; set; } = 5;
public int BirdCount { get; set; } = 4;
public int ButterflyCount { get; set; } = 4;
public int BeeCount { get; set; } = 2;
public int LadybugCount { get; set; } = 2;
public bool EnableSpring { get; set; } = true;
public bool EnableSpringSunbeams { get; set; } = true;
public bool EnableRandomSpring { get; set; } = true;
public bool EnableRandomSpringMobile { get; set; } = false;
public class SnowstormOptions {
public bool EnableSnowstorm { get; set; } = true;
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 6;
public double HorizontalWind { get; set; } = 4;
public double VerticalVariation { get; set; } = 2;
}
public class SpaceOptions {
public bool EnableSpace { get; set; } = true;
public int PlanetCount { get; set; } = 6;
public int AstronautCount { get; set; } = 1;
public int SatelliteCount { get; set; } = 4;
public int IssCount { get; set; } = 1;
public int RocketCount { get; set; } = 1;
public bool EnableDifferentDuration { get; set; } = true;
public int SymbolCountMobile { get; set; } = 2;
}
public class SummerOptions
{
public int BubbleCount { get; set; } = 20;
public int DustCount { get; set; } = 50;
public bool EnableSummer { get; set; } = true;
public bool EnableRandomSummer { get; set; } = true;
public bool EnableRandomSummerMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class CarnivalOptions
{
public int ObjectCount { get; set; } = 25;
public bool EnableCarnival { get; set; } = true;
public bool EnableRandomCarnival { get; set; } = true;
public bool EnableRandomCarnivalMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableCarnivalSway { get; set; } = true;
}
public class CherryBlossomOptions
{
public int PetalCount { get; set; } = 25;
public bool EnableCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossomMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class MatrixOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableMatrix { get; set; } = true;
public bool EnableRandomMatrix { get; set; } = true;
public bool EnableRandomMatrixMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableMatrixBackground { get; set; } = false;
public string MatrixChars { get; set; } = "0123456789";
}
public class EurovisionOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableEurovision { get; set; } = true;
public bool EnableRandomEurovision { get; set; } = true;
public bool EnableRandomEurovisionMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableColorfulNotes { get; set; } = true;
public string EurovisionColors { get; set; } = "#ff0026ff,#17a6ffff,#32d432ff,#FFD700,#f0821bff,#f826f8ff";
public int EurovisionGlowSize { get; set; } = 8;
}
public class StormOptions
{
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public bool EnableStorm { get; set; } = true;
public bool EnableLightning { get; set; } = true;
public double RainSpeed { get; set; } = 1;
}
public class PrideOptions
{
public bool EnablePride { get; set; } = true;
public int HeartCount { get; set; } = 20;
public int HeartSize { get; set; } = 2;
public bool ColorHeader { get; set; } = true;
}
public class EarthDayOptions
{
public bool EnableEarthDay { get; set; } = true;
public int VineCount { get; set; } = 4;
}
public class RainOptions
{
public bool EnableRain { get; set; } = true;
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public double RainSpeed { get; set; } = 1;
}
public class FrostOptions
{
public bool EnableFrost { get; set; } = true;
}
public class FilmNoirOptions
{
public bool EnableFilmNoir { get; set; } = true;
}
public class OscarOptions
{
public bool EnableOscar { get; set; } = true;
}
public class MarioDayOptions
{
public bool EnableMarioDay { get; set; } = true;
}
public class StarWarsOptions
{
public bool EnableStarWars { get; set; } = true;
}
public class OktoberfestOptions
{
public bool EnableOktoberfest { get; set; } = true;
}
public class Friday13Options
{
public bool EnableFriday13 { get; set; } = true;
}
public class EidOptions
{
public bool EnableEid { get; set; } = true;
}
public class SpookyOptions
{
public class SpookyOptions {
public bool EnableSpooky { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public bool EnableDifferentDuration { get; set; } = true;
@@ -381,49 +335,54 @@ public class SpookyOptions
public int SpookyGlowSize { get; set; } = 2;
}
public class SportsOptions
{
public int SymbolCount { get; set; } = 5;
public class SportsOptions {
public bool EnableSports { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public int SymbolCount { get; set; } = 5;
public bool EnableDifferentDuration { get; set; } = true;
public string TurfColor { get; set; } = "#228b22";
public string SportsBalls { get; set; } = "football,basketball,tennis,volleyball";
public bool EnableTrophy { get; set; } = false;
public string ConfettiColors { get; set; } = "#000000,#FF0000,#FFCC00";
}
public class OlympiaOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableOlympia { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public class SpringOptions {
public bool EnableSpring { get; set; } = true;
public int PollenCount { get; set; } = 30;
public bool EnableSpringSunbeams { get; set; } = true;
public int SunbeamCount { get; set; } = 5;
public int BirdCount { get; set; } = 3;
public int ButterflyCount { get; set; } = 4;
public int BeeCount { get; set; } = 2;
public int LadybugCount { get; set; } = 2;
public int SymbolCountMobile { get; set; } = 2;
}
public class StarWarsOptions {
public bool EnableStarWars { get; set; } = true;
}
public class StormOptions {
public bool EnableStorm { get; set; } = true;
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public bool EnableLightning { get; set; } = true;
public double RainSpeed { get; set; } = 1.0;
}
public class SummerOptions {
public bool EnableSummer { get; set; } = true;
public int BubbleCount { get; set; } = 30;
public int DustCount { get; set; } = 50;
public int SymbolCountMobile { get; set; } = 2;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SpaceOptions
{
public int PlanetCount { get; set; } = 12;
public int AstronautCount { get; set; } = 5;
public int SatelliteCount { get; set; } = 2;
public int IssCount { get; set; } = 1;
public int RocketCount { get; set; } = 1;
public bool EnableSpace { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class UnderwaterOptions
{
public int SymbolCount { get; set; } = 15;
public class UnderwaterOptions {
public bool EnableUnderwater { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public int SymbolCountMobile { get; set; } = 2;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableLightRays { get; set; } = true;
public int SeaweedCount { get; set; } = 30;
public int SeaweedCount { get; set; } = 50;
public int CrabCount { get; set; } = 2;
public int StarfishCount { get; set; } = 2;
public int ShellCount { get; set; } = 2;
@@ -431,15 +390,4 @@ public class UnderwaterOptions
public int SeahorseCount { get; set; } = 3;
public int JellyfishCount { get; set; } = 3;
public int TurtleCount { get; set; } = 1;
}
public class BirthdayOptions
{
public int SymbolCount { get; set; } = 5;
public int ConfettiCount { get; set; } = 60;
public bool EnableBirthday { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableGarland { get; set; } = true;
}
}

View File

@@ -1,11 +1,11 @@
const config = window.SeasonalsPluginConfig?.Autumn || {};
const leaves = config.EnableAutumn !== undefined ? config.EnableAutumn : true; // enable/disable leaves
const leaves = config.EnableAutumn !== undefined ? config.EnableAutumn : true; // enable/disable autumn
const randomLeaves = config.EnableRandomLeaves !== undefined ? config.EnableRandomLeaves : true; // enable random leaves
const randomLeavesMobile = config.EnableRandomLeavesMobile !== undefined ? config.EnableRandomLeavesMobile : false; // enable random leaves on mobile devices (Warning: High values may affect performance)
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different duration for the random leaves
const enableRotation = config.EnableRotation !== undefined ? config.EnableRotation : false; // enable/disable leaf rotation
const leafCount = config.LeafCount || 25; // count of random extra leaves
const randomLeavesMobile = config.EnableRandomLeavesMobile !== undefined ? config.EnableRandomLeavesMobile : false; // enable random leaves on mobile
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const enableRotation = config.EnableRotation !== undefined ? config.EnableRotation : false; // enable/disable rotation
const leafCount = config.LeafCount !== undefined ? config.LeafCount : 25; // count of random extra leaves
const images = [
"../Seasonals/Resources/autumn_images/acorn1.png",

View File

@@ -1,11 +1,11 @@
const config = window.SeasonalsPluginConfig?.Carnival || {};
const carnival = config.EnableCarnival !== undefined ? config.EnableCarnival : true; // Enable/disable carnival
const randomCarnival = config.EnableRandomCarnival !== undefined ? config.EnableRandomCarnival : true; // Enable random carnival objects
const randomCarnivalMobile = config.EnableRandomCarnivalMobile !== undefined ? config.EnableRandomCarnivalMobile : false; // Enable random carnival objects on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // Randomize falling and flutter speeds
const enableSway = config.EnableCarnivalSway !== undefined ? config.EnableCarnivalSway : true; // Enable side-to-side sway animation
const carnivalCount = config.ObjectCount || 120; // Number of confetti pieces to spawn
const carnival = config.EnableCarnival !== undefined ? config.EnableCarnival : true; // enable/disable carnival
const randomCarnival = config.EnableRandomCarnival !== undefined ? config.EnableRandomCarnival : true; // enable random carnival
const randomCarnivalMobile = config.EnableRandomCarnivalMobile !== undefined ? config.EnableRandomCarnivalMobile : false; // enable random carnival on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const enableSway = config.EnableCarnivalSway !== undefined ? config.EnableCarnivalSway : true; // enable/disable carnivalsway
const carnivalCount = config.ObjectCount !== undefined ? config.ObjectCount : 120; // Number of confetti pieces to spawn
const confettiColors = [
'#fce18a', '#ff726d', '#b48def', '#f4306d',
@@ -41,7 +41,6 @@ function toggleCarnival() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleCarnival);
observer.observe(document.body, {
childList: true,

View File

@@ -1,10 +1,10 @@
const config = window.SeasonalsPluginConfig?.CherryBlossom || {};
const cherryBlossom = config.EnableCherryBlossom !== undefined ? config.EnableCherryBlossom : true;
const petalCount = config.PetalCount || 25;
const randomCherryBlossom = config.EnableRandomCherryBlossom !== undefined ? config.EnableRandomCherryBlossom : true;
const randomCherryBlossomMobile = config.EnableRandomCherryBlossomMobile !== undefined ? config.EnableRandomCherryBlossomMobile : false;
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const cherryBlossom = config.EnableCherryBlossom !== undefined ? config.EnableCherryBlossom : true; // enable/disable cherryblossom
const petalCount = config.PetalCount !== undefined ? config.PetalCount : 25; // count of petal
const randomCherryBlossom = config.EnableRandomCherryBlossom !== undefined ? config.EnableRandomCherryBlossom : true; // enable random cherryblossom
const randomCherryBlossomMobile = config.EnableRandomCherryBlossomMobile !== undefined ? config.EnableRandomCherryBlossomMobile : false; // enable random cherryblossom on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
let msgPrinted = false;

View File

@@ -1,10 +1,10 @@
const config = window.SeasonalsPluginConfig?.Christmas || {};
const christmas = config.EnableChristmas !== undefined ? config.EnableChristmas : true; // enable/disable christmas
const randomChristmas = config.EnableRandomChristmas !== undefined ? config.EnableRandomChristmas : true; // enable random Christmas
const randomChristmasMobile = config.EnableRandomChristmasMobile !== undefined ? config.EnableRandomChristmasMobile : false; // enable random Christmas on mobile devices (Warning: High values may affect performance)
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different duration for the random Christmas symbols
const christmasCount = config.SymbolCount || 25; // count of random extra christmas
const randomChristmas = config.EnableRandomChristmas !== undefined ? config.EnableRandomChristmas : true; // enable random christmas
const randomChristmasMobile = config.EnableRandomChristmasMobile !== undefined ? config.EnableRandomChristmasMobile : false; // enable random christmas on mobile
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const christmasCount = config.SymbolCount !== undefined ? config.SymbolCount : 25; // count of symbol
// Array of christmas characters
const christmasSymbols = ['❆', '🎁', '❄️', '🎁', '🎅', '🎊', '🎁', '🎉'];

View File

@@ -1,7 +1,7 @@
const config = window.SeasonalsPluginConfig?.EarthDay || {};
const enabled = config.EnableEarthDay !== undefined ? config.EnableEarthDay : true;
const vineCount = config.VineCount || 4;
const enabled = config.EnableEarthDay !== undefined ? config.EnableEarthDay : true; // enable/disable earthday
const vineCount = config.VineCount !== undefined ? config.VineCount : 4; // count of vine
const flowerColors = ['#FF69B4', '#FFD700', '#87CEFA', '#FF4500', '#BA55D3', '#FFA500', '#FF1493'];

View File

@@ -1,18 +1,19 @@
const config = window.SeasonalsPluginConfig?.Easter || {};
const easter = config.EnableEaster !== undefined ? config.EnableEaster : true;
const enableBunny = config.EnableBunny !== undefined ? config.EnableBunny : true;
const easter = config.EnableEaster !== undefined ? config.EnableEaster : true; // enable/disable easter
const enableBunny = config.EnableBunny !== undefined ? config.EnableBunny : true; // enable/disable bunny
const minBunnyRestTime = config.MinBunnyRestTime !== undefined ? config.MinBunnyRestTime : 2000; // timing parameter
const maxBunnyRestTime = config.MaxBunnyRestTime !== undefined ? config.MaxBunnyRestTime : 5000; // timing parameter
const eggCount = config.EggCount !== undefined ? config.EggCount : 15; // count of egg
/* MARK: Bunny movement config */
const jumpDistanceVw = 5; // Distance in vw the bunny covers per jump
const jumpDurationMs = 770; // Time in ms the bunny spends moving during a jump
const pauseDurationMs = 116.6666; // Time in ms the bunny pauses between jumps
const minBunnyRestTime = config.MinBunnyRestTime || 2000;
const maxBunnyRestTime = config.MaxBunnyRestTime || 5000;
const eggCount = config.EggCount || 15;
const rabbit = "../Seasonals/Resources/easter_images/Osterhase.gif";
// Credit: https://flaticon.com
const easterEggImages = [
"../Seasonals/Resources/easter_images/egg_1.png",
"../Seasonals/Resources/easter_images/egg_2.png",
@@ -197,7 +198,7 @@ function animateRabbit(rabbit) {
rabbit.style.transition = 'none';
const transformScale = startFromLeft ? 'scaleX(-1)' : '';
// Fix bounding box center-of-gravity shift when graphic is flipped
// Set bounding box center-of-gravity shift when graphic is flipped
rabbit.style.transformOrigin = startFromLeft ? '59% 50%' : '50% 50%';
rabbit.style.transform = `translateX(${currentX}vw) ${transformScale}`;
@@ -213,8 +214,6 @@ function animateRabbit(rabbit) {
if (!startTime) {
startTime = timestamp;
// resetting gif, appending a timestamp cache-buster forces the browser
// to reload and start the GIF strictly from the first frame.
const currSrc = rabbit.src.split('?')[0];
rabbit.src = currSrc + '?t=' + Date.now();
}
@@ -236,7 +235,6 @@ function animateRabbit(rabbit) {
currentX = startX + (completedLoops * jumpDistanceVw + currentLoopDistance) * direction;
// Update DOM without CSS transitions
rabbit.style.transform = `translateX(${currentX}vw) ${transformScale}`;
// Check if finished crossing

View File

@@ -1,5 +1,7 @@
const config = window.SeasonalsPluginConfig?.Eid || {};
const eid = config.EnableEid !== undefined ? config.EnableEid : true;
const eid = config.EnableEid !== undefined ? config.EnableEid : true; // enable/disable eid
const lanternCount = config.LanternCount !== undefined ? config.LanternCount : 8; // count of lantern
const lanternCountMobile = config.LanternCountMobile !== undefined ? config.LanternCountMobile : 3; // count of lantern on mobile
const eidSymbols = ['🌙', '⭐', '✨'];
@@ -39,11 +41,13 @@ observer.observe(document.body, {
function createEid(container) {
const starCount = 20;
const lanternCount = Math.floor(Math.random() * 3) + 4; // 4 to 6 lanterns
let isMobile = window.matchMedia("only screen and (max-width: 768px)").matches;
let activeLanternCount = isMobile ? lanternCountMobile : lanternCount;
// Create evenly spaced lanterns
const segmentWidth = 100 / lanternCount;
for (let i = 0; i < lanternCount; i++) {
const segmentWidth = 100 / activeLanternCount;
for (let i = 0; i < activeLanternCount; i++) {
const symbol = document.createElement('div');
symbol.className = 'eid-symbol lantern-rope';

View File

@@ -1,15 +1,14 @@
const config = window.SeasonalsPluginConfig?.Eurovision || {};
const enabled = config.EnableEurovision !== undefined ? config.EnableEurovision : true;
const elementCount = config.SymbolCount || 25;
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const enableColorfulNotes = config.EnableColorfulNotes !== undefined ? config.EnableColorfulNotes : true;
const eurovisionColorsStr = config.EurovisionColors || '#ff0026ff, #17a6ffff, #32d432ff, #FFD700, #f0821bff, #f826f8ff';
const glowSize = config.EurovisionGlowSize !== undefined ? config.EurovisionGlowSize : 2;
const enabled = config.EnableEurovision !== undefined ? config.EnableEurovision : true; // enable/disable eurovision
const elementCount = config.SymbolCount !== undefined ? config.SymbolCount : 25; // count of notes
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const enableColorfulNotes = config.EnableColorfulNotes !== undefined ? config.EnableColorfulNotes : true; // enable/disable colorful notes
const eurovisionColorsStr = config.EurovisionColors !== undefined ? config.EurovisionColors : '#ff0026ff, #17a6ffff, #32d432ff, #FFD700, #f0821bff, #f826f8ff'; // colors to use
const glowSize = config.EurovisionGlowSize !== undefined ? config.EurovisionGlowSize : 2; // size of eurovision glow
let msgPrinted = false;
// Toggle Function
function toggleEurovision() {
const container = document.querySelector('.eurovision-container');
if (!container) return;

View File

@@ -1,5 +1,5 @@
const config = window.SeasonalsPluginConfig?.FilmNoir || {};
const filmnoir = config.EnableFilmNoir !== undefined ? config.EnableFilmNoir : true;
const filmnoir = config.EnableFilmNoir !== undefined ? config.EnableFilmNoir : true; // enable/disable filmnoir
let msgPrinted = false;

View File

@@ -2,10 +2,10 @@ const config = window.SeasonalsPluginConfig?.Fireworks || {};
const fireworks = config.EnableFireworks !== undefined ? config.EnableFireworks : true; // enable/disable fireworks
const scrollFireworks = config.ScrollFireworks !== undefined ? config.ScrollFireworks : true; // enable fireworks to scroll with page content
const particlesPerFirework = config.ParticleCount || 50; // count of particles per firework (Warning: High values may affect performance)
const minFireworks = config.MinFireworks || 3; // minimum number of simultaneous fireworks
const maxFireworks = config.MaxFireworks || 6; // maximum number of simultaneous fireworks
const intervalOfFireworks = config.LaunchInterval || 3200; // interval for the fireworks in milliseconds
const particlesPerFirework = config.ParticleCount !== undefined ? config.ParticleCount : 50; // count of particles per firework
const minFireworks = config.MinFireworks !== undefined ? config.MinFireworks : 3; // minimum number of simultaneous fireworks
const maxFireworks = config.MaxFireworks !== undefined ? config.MaxFireworks : 6; // maximum number of simultaneous fireworks
const intervalOfFireworks = config.LaunchInterval !== undefined ? config.LaunchInterval : 3200; // interval for the fireworks in milliseconds
// array of color palettes for the fireworks
const colorPalettes = [

View File

@@ -1,5 +1,5 @@
const config = window.SeasonalsPluginConfig?.Friday13 || {};
const friday13 = config.EnableFriday13 !== undefined ? config.EnableFriday13 : true;
const friday13 = config.EnableFriday13 !== undefined ? config.EnableFriday13 : true; // enable/disable friday13
let msgPrinted = false;

View File

@@ -1,6 +1,6 @@
const config = window.SeasonalsPluginConfig?.Frost || {};
const frost = config.EnableFrost !== undefined ? config.EnableFrost : true;
const frost = config.EnableFrost !== undefined ? config.EnableFrost : true; // enable/disable frost
let msgPrinted = false;

View File

@@ -14,7 +14,7 @@ const images = [
"../Seasonals/Resources/halloween_images/pumpkin_20x20.png",
];
let msgPrinted = false; // flag to prevent multiple console messages
let msgPrinted = false;
// function to check and control the halloween
function toggleHalloween() {
@@ -42,7 +42,6 @@ function toggleHalloween() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleHalloween);
observer.observe(document.body, {
childList: true,
@@ -52,26 +51,22 @@ observer.observe(document.body, {
function addRandomSymbols(count) {
const halloweenContainer = document.querySelector('.halloween-container'); // get the halloween container
if (!halloweenContainer) return; // exit if halloween container is not found
const halloweenContainer = document.querySelector('.halloween-container');
if (!halloweenContainer) return;
console.log('Adding random halloween symbols');
for (let i = 0; i < count; i++) {
// create a new halloween elements
const halloweenDiv = document.createElement("div");
halloweenDiv.className = "halloween";
// pick a random halloween symbol
const imageSrc = images[Math.floor(Math.random() * images.length)];
const img = document.createElement("img");
img.src = imageSrc;
halloweenDiv.appendChild(img);
// set random horizontal position, animation delay and size(uncomment lines to enable)
const randomLeft = Math.random() * 100; // position (0% to 100%)
const randomAnimationDelay = Math.random() * 10; // delay (0s to 10s)
const randomAnimationDelay2 = -(Math.random() * 3); // delay (-3s to 0s)
@@ -87,13 +82,11 @@ function addRandomSymbols(count) {
halloweenDiv.style.animationDuration = `${randomAnimationDuration}s, ${randomAnimationDuration2}s`;
}
// add the halloween to the container
halloweenContainer.appendChild(halloweenDiv);
}
console.log('Random halloween symbols added');
}
// create halloween objects
function createHalloween() {
const container = document.querySelector('.halloween-container') || document.createElement("div");
@@ -235,9 +228,8 @@ function createMouse(container) {
container.appendChild(mouse);
}
// initialize halloween
function initializeHalloween() {
if (!halloween) return; // exit if halloween is disabled
if (!halloween) return;
createHalloween();
toggleHalloween();
@@ -262,7 +254,7 @@ function initializeHalloween() {
}
const screenWidth = window.innerWidth; // get the screen width to detect mobile devices
if (randomSymbols && (screenWidth > 768 || randomSymbolsMobile)) { // add random halloweens only on larger screens, unless enabled for mobile devices
if (randomSymbols && (screenWidth > 768 || randomSymbolsMobile)) {
addRandomSymbols(halloweenCount);
}
}

View File

@@ -1,10 +1,10 @@
const config = window.SeasonalsPluginConfig?.Hearts || {};
const hearts = config.EnableHearts !== undefined ? config.EnableHearts : true; // enable/disable hearts
const randomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true; // enable more random symbols
const randomSymbolsMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false; // enable random symbols on mobile devices (Warning: High values may affect performance)
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different animation duration for random symbols
const heartsCount = config.SymbolCount || 25; // count of random extra symbols
const randomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true; // enable random symbols
const randomSymbolsMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false; // enable random symbols on mobile
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const heartsCount = config.SymbolCount !== undefined ? config.SymbolCount : 25; // count of symbol
// Array of hearts characters
const heartSymbols = ['❤️', '💕', '💞', '💓', '💗', '💖'];

View File

@@ -1,9 +1,9 @@
const config = window.SeasonalsPluginConfig?.Matrix || {};
const enabled = config.EnableMatrix !== undefined ? config.EnableMatrix : true;
const maxTrails = config.SymbolCount || 25;
const backgroundMode = config.EnableMatrixBackground !== undefined ? config.EnableMatrixBackground : false;
const matrixChars = config.MatrixChars || '0123456789';
const enabled = config.EnableMatrix !== undefined ? config.EnableMatrix : true; // enable/disable matrix
const maxTrails = config.SymbolCount !== undefined ? config.SymbolCount : 25; // count of max trails on screen
const backgroundMode = config.EnableMatrixBackground !== undefined ? config.EnableMatrixBackground : false; // enable/disable matrix as background
const matrixChars = config.MatrixChars !== undefined ? config.MatrixChars : '0123456789'; // characters to use in the matrix rain, default is '0123456789'
let msgPrinted = false;
let isHidden = false;

View File

@@ -1,5 +1,5 @@
const config = window.SeasonalsPluginConfig?.Oktoberfest || {};
const oktoberfest = config.EnableOktoberfest !== undefined ? config.EnableOktoberfest : true;
const oktoberfest = config.EnableOktoberfest !== undefined ? config.EnableOktoberfest : true; // enable/disable oktoberfest
const oktoberfestSymbols = ['🥨', '🍺', '🍻', '🥨', '🥨'];
@@ -31,7 +31,6 @@ function toggleOktoberfest() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleOktoberfest);
observer.observe(document.body, {
childList: true,

View File

@@ -1,5 +1,5 @@
const config = window.SeasonalsPluginConfig?.Oscar || {};
const oscar = config.EnableOscar !== undefined ? config.EnableOscar : true;
const oscar = config.EnableOscar !== undefined ? config.EnableOscar : true; // enable/disable oscar
let msgPrinted = false;

View File

@@ -1,9 +1,9 @@
const config = window.SeasonalsPluginConfig?.Pride || {};
const enabled = config.EnablePride !== undefined ? config.EnablePride : true;
const elementCount = config.HeartCount || 20;
const heartSize = config.HeartSize || 1.5;
const colorHeader = config.ColorHeader !== undefined ? config.ColorHeader : true;
const enabled = config.EnablePride !== undefined ? config.EnablePride : true; // enable/disable pride
const elementCount = config.HeartCount !== undefined ? config.HeartCount : 20; // count of heart
const heartSize = config.HeartSize !== undefined ? config.HeartSize : 1.5; // size of hearts
const colorHeader = config.ColorHeader !== undefined ? config.ColorHeader : true; // optionally color the header with pride colors
let msgPrinted = false;

View File

@@ -1,9 +1,9 @@
const config = window.SeasonalsPluginConfig?.Rain || {};
const enabled = config.EnableRain !== undefined ? config.EnableRain : true;
const enabled = config.EnableRain !== undefined ? config.EnableRain : true; // enable/disable rain
const isMobile = window.innerWidth <= 768;
const elementCount = isMobile ? (config.RaindropCountMobile || 150) : (config.RaindropCount || 300);
const rainSpeed = config.RainSpeed || 1.0;
const elementCount = isMobile ? (config.RaindropCountMobile || 150) : (config.RaindropCount || 300); // count of raindrops
const rainSpeed = config.RainSpeed !== undefined ? config.RainSpeed : 1.0; // speed of rain
let msgPrinted = false;

View File

@@ -1,10 +1,10 @@
const config = window.SeasonalsPluginConfig?.Resurrection || {};
const enableResurrection = config.EnableResurrection !== undefined ? config.EnableResurrection : true;
const enableRandomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true;
const enableRandomSymbolsMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false;
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const symbolCount = config.SymbolCount || 12;
const enableResurrection = config.EnableResurrection !== undefined ? config.EnableResurrection : true; // enable/disable resurrection
const enableRandomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true; // enable random symbols
const enableRandomSymbolsMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false; // enable random symbols on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const symbolCount = config.SymbolCount !== undefined ? config.SymbolCount : 12; // count of symbols
let animationEnabled = true;
let statusLogged = false;

View File

@@ -1,15 +1,15 @@
const config = window.SeasonalsPluginConfig?.Santa || {};
const santaIsFlying = config.EnableSanta !== undefined ? config.EnableSanta : true; // enable/disable santa
let snowflakesCount = config.SnowflakesCount || 500; // count of snowflakes (recommended values: 300-600)
const snowflakesCountMobile = config.SnowflakesCountMobile || 250; // count of snowflakes on mobile devices (Warning: High values may affect performance)
const snowFallSpeed = config.SnowFallSpeed || 3; // speed of snowfall (recommended values: 0-5)
const santaSpeed = config.SantaSpeed || 10; // speed of santa in seconds (recommended values: 5-15)
const santaSpeedMobile = config.SantaSpeedMobile || 8; // speed of santa on mobile devices in seconds
const maxSantaRestTime = config.MaxSantaRestTime || 8; // maximum time santa rests in seconds
const minSantaRestTime = config.MinSantaRestTime || 3; // minimum time santa rests in seconds
const maxPresentFallSpeed = config.MaxPresentFallSpeed || 5; // maximum speed of falling presents in seconds
const minPresentFallSpeed = config.MinPresentFallSpeed || 2; // minimum speed of falling presents in seconds
let snowflakesCount = config.SnowflakesCount !== undefined ? config.SnowflakesCount : 500; // count of snowflakes
const snowflakesCountMobile = config.SnowflakesCountMobile !== undefined ? config.SnowflakesCountMobile : 250; // count of snowflakes on mobile
const snowFallSpeed = config.SnowFallSpeed !== undefined ? config.SnowFallSpeed : 3; // speed of snowfall
const santaSpeed = config.SantaSpeed !== undefined ? config.SantaSpeed : 10; // speed of santa in seconds
const santaSpeedMobile = config.SantaSpeedMobile !== undefined ? config.SantaSpeedMobile : 8; // speed of santa on mobile devices in seconds
const maxSantaRestTime = config.MaxSantaRestTime !== undefined ? config.MaxSantaRestTime : 8; // maximum time santa rests in seconds
const minSantaRestTime = config.MinSantaRestTime !== undefined ? config.MinSantaRestTime : 3; // minimum time santa rests in seconds
const maxPresentFallSpeed = config.MaxPresentFallSpeed !== undefined ? config.MaxPresentFallSpeed : 5; // maximum speed of falling presents in seconds
const minPresentFallSpeed = config.MinPresentFallSpeed !== undefined ? config.MinPresentFallSpeed : 2; // minimum speed of falling presents in seconds
// credits: flaticon.com
const presentImages = [

View File

@@ -1,9 +1,9 @@
const config = window.SeasonalsPluginConfig?.Snowfall || {};
const snowfall = config.EnableSnowfall !== undefined ? config.EnableSnowfall : true; // enable/disable snowfall
let snowflakesCount = config.SnowflakesCount || 500; // count of snowflakes (recommended values: 300-600)
const snowflakesCountMobile = config.SnowflakesCountMobile || 250; // count of snowflakes on mobile devices (Warning: High values may affect performance)
const snowFallSpeed = config.Speed || 3; // speed of snowfall (recommended values: 0-5)
let snowflakesCount = config.SnowflakesCount !== undefined ? config.SnowflakesCount : 500; // count of snowflakes
const snowflakesCountMobile = config.SnowflakesCountMobile !== undefined ? config.SnowflakesCountMobile : 250; // count of snowflakes on mobile
const snowFallSpeed = config.Speed !== undefined ? config.Speed : 3; // speed of snowfall
let msgPrinted = false; // flag to prevent multiple console messages

View File

@@ -1,11 +1,11 @@
const config = window.SeasonalsPluginConfig?.Snowflakes || {};
const snowflakes = config.EnableSnowflakes !== undefined ? config.EnableSnowflakes : true; // enable/disable snowflakes
const randomSnowflakes = config.EnableRandomSnowflakes !== undefined ? config.EnableRandomSnowflakes : true; // enable random Snowflakes
const randomSnowflakesMobile = config.EnableRandomSnowflakesMobile !== undefined ? config.EnableRandomSnowflakesMobile : false; // enable random Snowflakes on mobile devices
const enableColoredSnowflakes = config.EnableColoredSnowflakes !== undefined ? config.EnableColoredSnowflakes : true; // enable colored snowflakes
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different animation duration
const snowflakeCount = config.SnowflakeCount || 25; // count of random extra snowflakes
const snowflakeCount = config.SnowflakeCount !== undefined ? config.SnowflakeCount : 25; // count of snowflakes
const randomSnowflakes = config.EnableRandomSnowflakes !== undefined ? config.EnableRandomSnowflakes : true; // enable random snowflakes
const randomSnowflakesMobile = config.EnableRandomSnowflakesMobile !== undefined ? config.EnableRandomSnowflakesMobile : false; // enable random snowflakes on mobile
const enableColoredSnowflakes = config.EnableColoredSnowflakes !== undefined ? config.EnableColoredSnowflakes : true; // enable/disable colored snowflakes
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const snowflakeSymbols = ['❅', '❆']; // some snowflake symbols
const snowflakeSymbolsMobile = ['❅', '❆', '❄']; // some snowflake symbols mobile version

View File

@@ -1,11 +1,11 @@
const config = window.SeasonalsPluginConfig?.Snowstorm || {};
const snowstorm = config.EnableSnowstorm !== undefined ? config.EnableSnowstorm : true; // enable/disable snowstorm
let snowflakesCount = config.SnowflakesCount || 500; // count of snowflakes (recommended values: 300-600)
const snowflakesCountMobile = config.SnowflakesCountMobile || 250; // count of snowflakes on mobile devices (Warning: High values may affect performance)
const snowFallSpeed = config.Speed || 6; // speed of snowfall (recommended values: 4-8)
const horizontalWind = config.HorizontalWind || 4; // horizontal wind speed (recommended value: 4)
const verticalVariation = config.VerticalVariation || 2; // vertical variation (recommended value: 2)
let snowflakesCount = config.SnowflakesCount !== undefined ? config.SnowflakesCount : 500; // count of snowflakes
const snowflakesCountMobile = config.SnowflakesCountMobile !== undefined ? config.SnowflakesCountMobile : 250; // count of snowflakes on mobile
const snowFallSpeed = config.Speed !== undefined ? config.Speed : 6; // speed of snowstorm
const horizontalWind = config.HorizontalWind !== undefined ? config.HorizontalWind : 4; // horizontal wind strength
const verticalVariation = config.VerticalVariation !== undefined ? config.VerticalVariation : 2; // vertical variation
let msgPrinted = false; // flag to prevent multiple console messages

View File

@@ -1,18 +1,20 @@
const config = window.SeasonalsPluginConfig?.Space || {};
const space = config.EnableSpace !== undefined ? config.EnableSpace : true;
const planetCountConf = config.PlanetCount !== undefined ? config.PlanetCount : 6;
const astronautCountConf = config.AstronautCount !== undefined ? config.AstronautCount : 1;
const satelliteCountConf = config.SatelliteCount !== undefined ? config.SatelliteCount : 4;
const issCountConf = config.IssCount !== undefined ? config.IssCount : 1;
const rocketCountConf = config.RocketCount !== undefined ? config.RocketCount : 1;
const useRandomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true;
const enableRandomMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false;
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const space = config.EnableSpace !== undefined ? config.EnableSpace : true; // enable/disable space
const planetCountConf = config.PlanetCount !== undefined ? config.PlanetCount : 6; // count of planets
const astronautCountConf = config.AstronautCount !== undefined ? config.AstronautCount : 1; // count of astronaut
const satelliteCountConf = config.SatelliteCount !== undefined ? config.SatelliteCount : 4; // count of satellite
const issCountConf = config.IssCount !== undefined ? config.IssCount : 1; // count of iss
const rocketCountConf = config.RocketCount !== undefined ? config.RocketCount : 1; // count of rocket/space shuttle
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const symbolCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 2; // Devisor to reduce number of objects on mobile
// Credit: https://lottiefiles.com/free-animation/astronaut-63lcWG4Xnh
const astronautImages = [
"../Seasonals/Resources/space_assets/astronaut_1.gif"
];
// Credits: https://flaticon.com
const planetImages = [
"../Seasonals/Resources/space_assets/planet_1.png",
"../Seasonals/Resources/space_assets/planet_2.png",
@@ -24,13 +26,21 @@ const planetImages = [
"../Seasonals/Resources/space_assets/planet_8.png",
"../Seasonals/Resources/space_assets/planet_9.png"
];
// Credits: https://lottiefiles.com/free-animation/s-satellite-vfnNE8AALo
const satelliteImages = [
"../Seasonals/Resources/space_assets/Satellite_1.gif",
"../Seasonals/Resources/space_assets/Satellite_2.gif"
];
// Credit: https://pixabay.com/de/illustrations/raumstation-raum-struktur-8023777/
const issImage = "../Seasonals/Resources/space_assets/iss.png";
/**
* Credits:
* https://lottiefiles.com/free-animation/rocket-MYUQ3UFq3k
* https://pixabay.com/de/vectors/space-shuttle-atlantis-nasa-156012/
*/
const rocketImages = [
"../Seasonals/Resources/space_assets/rocket.gif",
"../Seasonals/Resources/space_assets/space-shuttle.png"
@@ -78,26 +88,19 @@ function createSpace() {
document.body.appendChild(container);
}
const standardPlanetCount = 4;
const standardAstronautCount = 1;
const standardSatelliteCount = 2;
const standardIssCount = 1;
const standardRocketCount = 1;
// const standardPlanetCount = 4;
// const standardAstronautCount = 1;
// const standardSatelliteCount = 2;
// const standardIssCount = 1;
// const standardRocketCount = 1;
let isMobile = window.matchMedia("only screen and (max-width: 768px)").matches;
let pCount = planetCountConf;
let aCount = astronautCountConf;
let sCount = satelliteCountConf;
let iCount = issCountConf;
let rCount = rocketCountConf;
if (isMobile && !enableRandomMobile) {
pCount = standardPlanetCount;
aCount = standardAstronautCount;
sCount = standardSatelliteCount;
iCount = standardIssCount;
rCount = standardRocketCount;
}
let divisor = isMobile ? Math.max(1, symbolCountMobile) : 1;
let pCount = Math.floor(planetCountConf / divisor);
let aCount = Math.floor(astronautCountConf / divisor);
let sCount = Math.floor(satelliteCountConf / divisor);
let iCount = Math.floor(issCountConf / divisor);
let rCount = Math.floor(rocketCountConf / divisor);
// Add Nebula Glow
const bgGlow = document.createElement('div');

View File

@@ -1,11 +1,17 @@
const config = window.SeasonalsPluginConfig?.Spooky || {};
const spooky = config.EnableSpooky !== undefined ? config.EnableSpooky : true; // enable/disable
const spookyCount = config.SymbolCount || 25; // count of random extra symbols
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const enableSpookySway = config.EnableSpookySway !== undefined ? config.EnableSpookySway : true;
const spookySize = config.SpookySize || 20;
const spookyGlowSize = config.SpookyGlowSize !== undefined ? config.SpookyGlowSize : 2;
const spooky = config.EnableSpooky !== undefined ? config.EnableSpooky : true; // enable/disable spooky
const spookyCount = config.SymbolCount !== undefined ? config.SymbolCount : 25; // count of symbols
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const enableSpookySway = config.EnableSpookySway !== undefined ? config.EnableSpookySway : true; // enable/disable spooky sway
const spookySize = config.SpookySize !== undefined ? config.SpookySize : 20; // size of elements
const spookyGlowSize = config.SpookyGlowSize !== undefined ? config.SpookyGlowSize : 2; // size of element glow
const spookyImages = [
"../Seasonals/Resources/halloween_images/ghost_20x20.png",
"../Seasonals/Resources/halloween_images/bat_20x20.png",
"../Seasonals/Resources/halloween_images/pumpkin_20x20.png",
];
let msgPrinted = false;
@@ -20,13 +26,13 @@ function toggleSpooky() {
const hasUserMenu = document.querySelector('#app-user-menu');
if (videoPlayer || trailerPlayer || isDashboard || hasUserMenu) {
spookyContainer.style.display = 'none'; // hide spooky
spookyContainer.style.display = 'none';
if (!msgPrinted) {
console.log('Spooky Theme hidden');
msgPrinted = true;
}
} else {
spookyContainer.style.display = 'block'; // show spooky
spookyContainer.style.display = 'block';
if (msgPrinted) {
console.log('Spooky Theme visible');
msgPrinted = false;
@@ -34,7 +40,6 @@ function toggleSpooky() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleSpooky);
observer.observe(document.body, {
childList: true,
@@ -42,13 +47,7 @@ observer.observe(document.body, {
attributes: true
});
const spookyImages = [
"../Seasonals/Resources/halloween_images/ghost_20x20.png",
"../Seasonals/Resources/halloween_images/bat_20x20.png",
"../Seasonals/Resources/halloween_images/pumpkin_20x20.png",
];
// create spooky objects
function createSpooky() {
const container = document.querySelector('.spooky-container') || document.createElement("div");
@@ -95,7 +94,6 @@ function createSpooky() {
});
}
// Add configured extra symbols
for (let i = 0; i < spookyCount; i++) {
const spookyOuter = document.createElement("div");
spookyOuter.className = "spooky";

View File

@@ -1,29 +1,30 @@
const config = window.SeasonalsPluginConfig?.Sports || {};
const sports = config.EnableSports !== undefined ? config.EnableSports : true;
const symbolCount = config.SymbolCount || 5;
const useRandomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true;
const enableRandomMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false;
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const enableTrophy = config.EnableTrophy !== undefined ? config.EnableTrophy : false;
const sports = config.EnableSports !== undefined ? config.EnableSports : true; // enable/disable sports
const symbolCount = config.SymbolCount !== undefined ? config.SymbolCount : 5; // count of balls per category
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const enableTrophy = config.EnableTrophy !== undefined ? config.EnableTrophy : false; // enable/disable trophy
const rawSportsBalls = config.SportsBalls !== undefined ? config.SportsBalls : 'football,basketball,tennis,volleyball'; // set sports categories to spawn
const turfColorHex = config.TurfColor !== undefined ? config.TurfColor : '#228b22'; // color of turf
const confettiColors = config.ConfettiColors ? config.ConfettiColors.split(',') : ['#000000', '#FF0000', '#FFCC00']; // Add Country Colored confetti
// Pre-declare and manage image assets
// Credits: https://flaticon.com
const SPORTS_ASSETS = {
badminton: ['badminton_1', 'badminton_2'],
baseball: ['baseball_1', 'baseball_2'],
basketball: ['basketball_1', 'basketball_2'],
billiard: Array.from({length: 14}, (_, i) => `billiard_ball_${i + 1}`),
bowling: ['bowling_1', 'bowling_2'],
football: Array.from({length: 5}, (_, i) => `football_${i + 1}`),
golf: ['golf_ball_1', 'golf_ball_2'],
rugby: ['rugby_ball_1', 'rugby_ball_2'],
table_tennis: ['table_tennis_ball_1', 'table_tennis_ball_2'],
tennis: ['tennis_ball_1', 'tennis_ball_2'],
volleyball: ['volleyball_1', 'volleyball_2'],
waterball: ['waterball_1', 'waterball_2']
badminton: ['badminton_1', 'badminton_2'],
baseball: ['baseball_1', 'baseball_2'],
basketball: ['basketball_1', 'basketball_2'],
billiard: Array.from({length: 14}, (_, i) => `billiard_ball_${i + 1}`),
bowling: ['bowling_1', 'bowling_2'],
football: Array.from({length: 5}, (_, i) => `football_${i + 1}`),
golf: ['golf_ball_1', 'golf_ball_2'],
rugby: ['rugby_ball_1', 'rugby_ball_2'],
table_tennis: ['table_tennis_ball_1', 'table_tennis_ball_2'],
tennis: ['tennis_ball_1', 'tennis_ball_2'],
volleyball: ['volleyball_1', 'volleyball_2'],
waterball: ['waterball_1', 'waterball_2']
};
const turfColorHex = config.TurfColor || '#228b22';
let msgPrinted = false;
@@ -67,11 +68,10 @@ function createSports() {
document.body.appendChild(container);
}
// Parse turf color config
// Create a turf/grass overlay at the bottom using the provided hex
const turf = document.createElement('div');
turf.className = 'sports-turf';
// Using hex with transparency (e.g., 4D = 30%, CC = 80%)
// Using hex with transparency
turf.style.background = `linear-gradient(180deg, transparent 0%, ${turfColorHex}4D 30%, ${turfColorHex}CC 100%)`;
container.appendChild(turf);
@@ -85,7 +85,6 @@ function createSports() {
const useRandomDuration = enableDifferentDuration !== false;
// Map standard sports balls to spawn based on category configuration
const rawSportsBalls = config.SportsBalls || 'football,basketball,tennis,volleyball';
const chosenCategories = rawSportsBalls.split(',').map(s => s.trim()).filter(s => s !== '');
const createBall = (randomItem) => {
@@ -140,7 +139,7 @@ function createSports() {
// Create falling sports balls
chosenCategories.forEach(category => {
let variants = SPORTS_ASSETS[category];
if (!variants) variants = [category]; // Legacy fallback
if (!variants) variants = [category];
for (let i = 0; i < ballsPerCategory; i++) {
// Pick a random variant
@@ -162,7 +161,6 @@ function createSports() {
let trophyImg = document.createElement('img');
trophyImg.src = `../Seasonals/Resources/sport_assets/trophy.gif`;
// Randomly scale trophy slightly larger
trophyImg.style.transform = `scale(${Math.random() * 0.5 + 0.8})`;
trophyImg.onerror = function() {
this.style.display = 'none';
@@ -211,8 +209,6 @@ function createSports() {
setTimeout(() => { if (document.body.contains(container)) launchTrophy(); }, Math.random() * 5000 + 2000);
}
// Add Germany Colored confetti (Black, Red, Gold)
const confettiColors = ['#000000', '#FF0000', '#FFCC00'];
const confettiCount = isMobile ? 30 : 60;
for (let i = 0; i < confettiCount; i++) {
@@ -257,8 +253,6 @@ function createSports() {
}
}
/* Removed legacy fallback logic */
function initializeSports() {
if (!sports) return;
createSports();

View File

@@ -1,14 +1,14 @@
const config = window.SeasonalsPluginConfig?.Spring || {};
const spring = config.EnableSpring !== undefined ? config.EnableSpring : true; // Enable/disable spring
const pollenCount = config.PollenCount || 30; // Number of pollen particles
const sunbeamCount = config.SunbeamCount || 5; // Number of sunbeams
const enableSunbeams = config.EnableSpringSunbeams !== undefined ? config.EnableSpringSunbeams : true; // Enable/disable sunbeams
const birdCount = config.BirdCount !== undefined ? config.BirdCount : 3; // Number of birds
const butterflyCount = config.ButterflyCount !== undefined ? config.ButterflyCount : 4; // Number of butterflies
const beeCount = config.BeeCount !== undefined ? config.BeeCount : 2; // Number of bees
const ladybugCount = config.LadybugCount !== undefined ? config.LadybugCount : 2; // Number of ladybugs
const randomSpring = config.EnableRandomSpring !== undefined ? config.EnableRandomSpring : true; // Enable random spring objects
const spring = config.EnableSpring !== undefined ? config.EnableSpring : true; // enable/disable spring
const pollenCount = config.PollenCount !== undefined ? config.PollenCount : 30; // count of pollen
const enableSunbeams = config.EnableSpringSunbeams !== undefined ? config.EnableSpringSunbeams : true; // enable/disable sunbeams
const sunbeamCount = config.SunbeamCount !== undefined ? config.SunbeamCount : 5; // count of sunbeams
const birdCount = config.BirdCount !== undefined ? config.BirdCount : 3; // count of birds
const butterflyCount = config.ButterflyCount !== undefined ? config.ButterflyCount : 4; // count of butterflies
const beeCount = config.BeeCount !== undefined ? config.BeeCount : 2; // count of bees
const ladybugCount = config.LadybugCount !== undefined ? config.LadybugCount : 2; // count of ladybugs
const symbolCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 2; // Devisor to reduce number of objects on mobile
// Credit: https://lottiefiles.com/free-animation/birds-flying-V7O0L8jkOg
const birdImages = [
@@ -23,7 +23,10 @@ const butterflyImages = [
'../Seasonals/Resources/spring_assets/Butterfly_2.gif'
];
// Credit: https://lottiefiles.com/free-animation/loading-flying-beee-WcTfIccdJZ
const beeImage = '../Seasonals/Resources/spring_assets/Bee.gif';
// Credit: https://pixabay.com/gifs/ladybug-insect-nature-fly-wings-5068/
const ladybugImage = '../Seasonals/Resources/spring_assets/ladybug.gif';
let msgPrinted = false;
@@ -230,28 +233,35 @@ function initializeSpring() {
const container = document.querySelector('.spring-container');
if (container) {
if (randomSpring) {
// Add Pollen
for (let i = 0; i < pollenCount; i++) {
createPollen(container);
}
let isMobile = window.matchMedia("only screen and (max-width: 768px)").matches;
let divisor = isMobile ? Math.max(1, symbolCountMobile) : 1;
// Add Birds
for (let i = 0; i < birdCount; i++) {
setTimeout(() => createBird(container), Math.random() * 1000); // 0-1s desync
}
// Add Butterflies
for (let i = 0; i < butterflyCount; i++) {
setTimeout(() => createButterfly(container), Math.random() * 1000); // 0-1s desync
}
// Add Bees
for (let i = 0; i < beeCount; i++) {
setTimeout(() => createBee(container), Math.random() * 1000); // 0-1s desync
}
// Add Ladybugs
for (let i = 0; i < ladybugCount; i++) {
setTimeout(() => createLadybugGif(container), Math.random() * 1000); // 0-1s desync
}
let adjPollen = Math.floor(pollenCount / divisor);
let adjBird = Math.floor(birdCount / divisor);
let adjButterfly = Math.floor(butterflyCount / divisor);
let adjBee = Math.floor(beeCount / divisor);
let adjLadybug = Math.floor(ladybugCount / divisor);
// Add Pollen
for (let i = 0; i < adjPollen; i++) {
createPollen(container);
}
// Add Birds
for (let i = 0; i < adjBird; i++) {
setTimeout(() => createBird(container), Math.random() * 1000); // 0-1s desync
}
// Add Butterflies
for (let i = 0; i < adjButterfly; i++) {
setTimeout(() => createButterfly(container), Math.random() * 1000); // 0-1s desync
}
// Add Bees
for (let i = 0; i < adjBee; i++) {
setTimeout(() => createBee(container), Math.random() * 1000); // 0-1s desync
}
// Add Ladybugs
for (let i = 0; i < adjLadybug; i++) {
setTimeout(() => createLadybugGif(container), Math.random() * 1000); // 0-1s desync
}
}
}

View File

@@ -1,5 +1,5 @@
const config = window.SeasonalsPluginConfig?.StarWars || {};
const starwars = config.EnableStarWars !== undefined ? config.EnableStarWars : true;
const starwars = config.EnableStarWars !== undefined ? config.EnableStarWars : true; // enable/disable starwars
let msgPrinted = false;

View File

@@ -1,10 +1,10 @@
const config = window.SeasonalsPluginConfig?.Storm || {};
const enabled = config.EnableStorm !== undefined ? config.EnableStorm : true;
const enabled = config.EnableStorm !== undefined ? config.EnableStorm : true; // enable/disable storm
const isMobile = window.innerWidth <= 768;
const elementCount = isMobile ? (config.RaindropCountMobile || 150) : (config.RaindropCount || 300);
const enableLightning = config.EnableLightning !== undefined ? config.EnableLightning : true;
const rainSpeed = config.RainSpeed || 1.0;
const elementCount = isMobile ? (config.RaindropCountMobile || 150) : (config.RaindropCount || 300); // count of raindrops
const enableLightning = config.EnableLightning !== undefined ? config.EnableLightning : true; // enable/disable lightning
const rainSpeed = config.RainSpeed !== undefined ? config.RainSpeed : 1.0; // speed of rain
let msgPrinted = false;

View File

@@ -1,11 +1,10 @@
const config = window.SeasonalsPluginConfig?.Summer || {};
const summer = config.EnableSummer !== undefined ? config.EnableSummer : true; // Enable/disable summer theme
const bubbleCount = config.BubbleCount || 30; // Number of bubbles
const dustCount = config.DustCount || 50; // Number of dust particles
const randomSummer = config.EnableRandomSummer !== undefined ? config.EnableRandomSummer : true; // Enable random generating objects
const randomSummerMobile = config.EnableRandomSummerMobile !== undefined ? config.EnableRandomSummerMobile : false; // Enable random generating objects on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // Randomize animation duration of bubbles and dust
const summer = config.EnableSummer !== undefined ? config.EnableSummer : true; // enable/disable summer
const bubbleCount = config.BubbleCount !== undefined ? config.BubbleCount : 30; // count of bubbles
const dustCount = config.DustCount !== undefined ? config.DustCount : 50; // count of dust particles
const symbolCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 2; // Devisor to reduce number of objects on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
let msgPrinted = false;
@@ -39,34 +38,23 @@ observer.observe(document.body, {
subtree: true,
attributes: true
});
function createBubble(container, isDust = false) {
function createBubble(container) {
const bubble = document.createElement('div');
if (isDust) {
bubble.classList.add('summer-dust');
} else {
bubble.classList.add('summer-bubble');
}
bubble.classList.add('summer-bubble');
// Random horizontal position
const randomLeft = Math.random() * 100;
bubble.style.left = `${randomLeft}%`;
// Random size
if (!isDust) {
// MARK: BUBBLE SIZE
const size = Math.random() * 20 + 10; // 10-30px bubbles
bubble.style.width = `${size}px`;
bubble.style.height = `${size}px`;
} else {
// MARK: DUST SIZE
const size = Math.random() * 3 + 1; // 1-4px dust
bubble.style.width = `${size}px`;
bubble.style.height = `${size}px`;
}
// MARK: BUBBLE SIZE
const size = Math.random() * 20 + 10; // 10-30px bubbles
bubble.style.width = `${size}px`;
bubble.style.height = `${size}px`;
// Animation properties
const duration = isDust ? (Math.random() * 20 + 10) : (Math.random() * 10 + 5); // Dust is slower
const duration = (Math.random() * 10 + 5);
const delay = Math.random() * 10;
if (enableDifferentDuration) {
@@ -77,19 +65,30 @@ function createBubble(container, isDust = false) {
container.appendChild(bubble);
}
function addRandomSummerObjects() {
const container = document.querySelector('.summer-container');
if (!container) return;
function createDust(container) {
const dust = document.createElement('div');
dust.classList.add('summer-dust');
// Random horizontal position
const randomLeft = Math.random() * 100;
dust.style.left = `${randomLeft}%`;
// MARK: DUST SIZE
const size = Math.random() * 3 + 1; // 1-4px dust
dust.style.width = `${size}px`;
dust.style.height = `${size}px`;
// Animation properties
const duration = (Math.random() * 20 + 10); // Dust is slower
const delay = Math.random() * 10;
// Add bubbles
for (let i = 0; i < bubbleCount; i++) {
createBubble(container, false);
}
// Add some dust particles
for (let i = 0; i < dustCount; i++) {
createBubble(container, true);
if (enableDifferentDuration) {
dust.style.animationDuration = `${duration}s`;
}
dust.style.animationDelay = `${delay}s`;
container.appendChild(dust);
}
function initSummerObjects() {
@@ -101,38 +100,18 @@ function initSummerObjects() {
document.body.appendChild(container);
}
// Initial bubbles/dust
for (let i = 0; i < 10; i++) {
const bubble = document.createElement('div');
const isDust = Math.random() > 0.5;
if (isDust) {
bubble.classList.add('summer-dust');
} else {
bubble.classList.add('summer-bubble');
}
const randomLeft = Math.random() * 100;
bubble.style.left = `${randomLeft}%`;
if (!isDust) {
// MARK: BUBBLE SIZE
const size = Math.random() * 20 + 10;
bubble.style.width = `${size}px`;
bubble.style.height = `${size}px`;
} else {
// MARK: DUST SIZE
const size = Math.random() * 3 + 1;
bubble.style.width = `${size}px`;
bubble.style.height = `${size}px`;
}
const duration = isDust ? (Math.random() * 20 + 10) : (Math.random() * 10 + 5);
if (enableDifferentDuration) {
bubble.style.animationDuration = `${duration}s`;
}
bubble.style.animationDelay = `-${Math.random() * 10}s`;
container.appendChild(bubble);
let isMobile = window.matchMedia("only screen and (max-width: 768px)").matches;
let limitBubbles = isMobile ? Math.floor(bubbleCount / Math.max(1, symbolCountMobile)) : bubbleCount;
let limitDust = isMobile ? Math.floor(dustCount / Math.max(1, symbolCountMobile)) : dustCount;
// Initial bubbles
for (let i = 0; i < limitBubbles; i++) {
createBubble(container);
}
// Initial dust
for (let i = 0; i < limitDust; i++) {
createDust(container);
}
}
@@ -140,11 +119,6 @@ function initializeSummer() {
if (!summer) return;
initSummerObjects();
toggleSummer();
const screenWidth = window.innerWidth;
if (randomSummer && (screenWidth > 768 || randomSummerMobile)) {
addRandomSummerObjects();
}
}
initializeSummer();

View File

@@ -1,43 +1,63 @@
const config = window.SeasonalsPluginConfig?.Underwater || {};
const underwater = config.EnableUnderwater !== undefined ? config.EnableUnderwater : true;
const symbolCount = config.SymbolCount || 15;
const useRandomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true;
const enableRandomMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false;
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const enableLightRays = config.EnableLightRays !== undefined ? config.EnableLightRays : true;
const seaweedCount = config.SeaweedCount !== undefined ? config.SeaweedCount : 50;
const underwater = config.EnableUnderwater !== undefined ? config.EnableUnderwater : true; // enable/disable underwater
const symbolCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 2; // Devisor to reduce number of objects on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const enableLightRays = config.EnableLightRays !== undefined ? config.EnableLightRays : true; // enable/disable lightrays
const seaweedCount = config.SeaweedCount !== undefined ? config.SeaweedCount : 50; // count of seaweed
// Entity counts configured
const fishCount = config.FishCount !== undefined ? config.FishCount : 15;
const seahorseCount = config.SeahorseCount !== undefined ? config.SeahorseCount : 3;
const jellyfishCount = config.JellyfishCount !== undefined ? config.JellyfishCount : 3;
const turtleCount = config.TurtleCount !== undefined ? config.TurtleCount : 1;
const crabCount = config.CrabCount !== undefined ? config.CrabCount : 2;
const starfishCount = config.StarfishCount !== undefined ? config.StarfishCount : 2;
const shellCount = config.ShellCount !== undefined ? config.ShellCount : 2;
const fishCount = config.FishCount !== undefined ? config.FishCount : 15; // count of fish
const seahorseCount = config.SeahorseCount !== undefined ? config.SeahorseCount : 3; // count of seahorse
const jellyfishCount = config.JellyfishCount !== undefined ? config.JellyfishCount : 3; // count of jellyfish
const turtleCount = config.TurtleCount !== undefined ? config.TurtleCount : 1; // count of turtle
const crabCount = config.CrabCount !== undefined ? config.CrabCount : 2; // count of crab
const starfishCount = config.StarfishCount !== undefined ? config.StarfishCount : 2; // count of starfish
const shellCount = config.ShellCount !== undefined ? config.ShellCount : 2; // count of shell
// credits: https://lottiefiles.com/free-animation/seaweed-E6Go0HdkqY
const seaweeds = [
"../Seasonals/Resources/underwater_assets/seaweed_1.gif",
"../Seasonals/Resources/underwater_assets/seaweed_2.gif"
];
// Statics for bottom
/**
* Credits:
* https://www.animierte-gifs.net/img-animiertes-krebs-bild-0041-59970.htm
* https://www.animierte-gifs.net/img-animiertes-krebs-bild-0002-59931.htm
*
*/
const crabImages = [
"../Seasonals/Resources/underwater_assets/crab_1.gif",
"../Seasonals/Resources/underwater_assets/crab_2.gif",
"../Seasonals/Resources/underwater_assets/crab_3.gif"
];
/**
* Credits:
* https://lottiefiles.com/free-animation/dancing-starfish-tJ9ZFu9Zq0
* https://www.animierte-gifs.net/img-animiertes-fische-bild-0003-50003.htm
*/
const starfishImages = [
"../Seasonals/Resources/underwater_assets/starfish_1.gif",
"../Seasonals/Resources/underwater_assets/starfish_2.gif"
];
// Credit: https://www.animierte-gifs.net/img-animiertes-muschel-bild-0021-108539.htm
const shellImages = [
"../Seasonals/Resources/underwater_assets/shell_1.gif"
];
/**
* Credits:
* https://lottiefiles.com/free-animation/0101uwt-tt-01-4fA4Lm9gtN
* https://www.animierte-gifs.net/img-animiertes-fische-bild-0473-50473.htm
* https://www.animierte-gifs.net/img-animiertes-fische-bild-0290-50290.htm
* https://www.animierte-gifs.net/img-animiertes-fische-bild-0049-50049.htm
* https://www.animierte-gifs.net/img-animiertes-fische-bild-0403-50403.htm
*
* https://flaticon.com
*/
const fishImages = [
"../Seasonals/Resources/underwater_assets/fish_1.gif",
"../Seasonals/Resources/underwater_assets/fish_2.gif",
@@ -55,15 +75,22 @@ const fishImages = [
"../Seasonals/Resources/underwater_assets/fish_15.png"
];
/**
* Credits:
* https://www.animierte-gifs.net/img-animiertes-fische-bild-0221-50221.htm
* https://www.animierte-gifs.net/img-animiertes-fische-bild-0217-50217.htm
*/
const seahorsesImages = [
"../Seasonals/Resources/underwater_assets/seahorse_1.gif",
"../Seasonals/Resources/underwater_assets/seahorse_2.gif"
];
// credit: https://lottiefiles.com/free-animation/sea-turtle-s0sbHIWS2F
const turtleImages = [
"../Seasonals/Resources/underwater_assets/turtle.gif"
];
// credits: https://lottiefiles.com/free-animation/jellyfish-wPwyF8EeSQ
const jellyfishImages = [
"../Seasonals/Resources/underwater_assets/jellyfish_1.gif",
"../Seasonals/Resources/underwater_assets/jellyfish_2.gif"
@@ -137,16 +164,15 @@ function createUnderwater() {
const useRandomDuration = enableDifferentDuration !== false;
let isMobile = window.matchMedia("only screen and (max-width: 768px)").matches;
// Seaweed swaying at the bottom (evenly distributed based on count)
const activeSeaweedCount = Math.max(1, seaweedCount);
const activeSeaweedCount = isMobile ? Math.max(1, Math.floor(seaweedCount / Math.max(1, symbolCountMobile))) : Math.max(1, seaweedCount);
const seaweedSpacing = 95 / activeSeaweedCount;
for (let i = 0; i < seaweedCount; i++) {
for (let i = 0; i < activeSeaweedCount; i++) {
let seaweed = document.createElement('div');
seaweed.className = 'underwater-seaweed';
seaweed.style.position = 'absolute';
// MARK: Distance from the bottom edge for the seaweed
// Distance from the bottom edge for the seaweed
seaweed.style.bottom = '-18px';
let offset = (Math.random() * seaweedSpacing) - (seaweedSpacing / 2);
@@ -163,7 +189,7 @@ function createUnderwater() {
seaweed.style.transform = `scale(${scale}) ${flip}`;
seaweed.style.zIndex = depth < 0.5 ? '15' : '30';
// Mix Emojis and GIFs
// Mix Emojis and GIFs for seaweed
if (Math.random() > 0.4) {
let img = document.createElement('img');
img.src = seaweeds[Math.floor(Math.random() * seaweeds.length)];
@@ -182,9 +208,8 @@ function createUnderwater() {
// Static Bottom Creatures logic
function spawnStatic(imageArray, maxCount, baseSize) {
// Evaluate an actual count between 1 and maxCount if random symbols are enabled
const actualCount = (useRandomSymbols && maxCount > 0) ? Math.floor(Math.random() * maxCount) + 1 : maxCount;
for (let i = 0; i < actualCount; i++) {
let spawnLimit = isMobile ? Math.floor(maxCount / Math.max(1, symbolCountMobile)) : maxCount;
for (let i = 0; i < spawnLimit; i++) {
let creature = document.createElement('div');
creature.className = 'underwater-static-bottom';
creature.style.position = 'absolute';
@@ -216,13 +241,9 @@ function createUnderwater() {
// Swimmers logic
function spawnSwimmerLoop(imageArray, maxCount, baseSize, typeName) {
if (maxCount <= 0) return;
let spawnLimit = isMobile ? (enableRandomMobile ? maxCount : Math.floor(maxCount / 2)) : maxCount;
let spawnLimit = isMobile ? Math.floor(maxCount / Math.max(1, symbolCountMobile)) : maxCount;
// Randomize the actual amount spawned up to the limit
const actualCount = (useRandomSymbols && spawnLimit > 0) ? Math.floor(Math.random() * spawnLimit) + 1 : spawnLimit;
for (let i = 0; i < actualCount; i++) {
// Spawn immediately but use negative delay to distribute them across the screen!
for (let i = 0; i < spawnLimit; i++) {
spawnSingleSwimmer(imageArray, baseSize, typeName);
}
}