working
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@@ -17,7 +17,8 @@
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height: 6px;
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height: 6px;
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border-radius: 50%;
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border-radius: 50%;
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background: rgba(255, 255, 255, 0.9); /* standard colors */
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background: rgba(255, 255, 255, 0.9); /* standard colors */
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animation: explode 1s ease-out forwards;
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animation: explode 2.5s ease-out forwards, colorShift 2.5s linear infinite;
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/*animation: explode 1s ease-out forwards;*/
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transform-origin: center;
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transform-origin: center;
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}
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}
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@@ -28,17 +29,29 @@
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opacity: 1;
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opacity: 1;
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}
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}
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100% {
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100% {
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transform: translate(var(--x), var(--y)) scale(0.3);
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transform: translate(var(--x), var(--y)) scale(0.4);
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opacity: 0;
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opacity: 0;
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}
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}
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}
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}
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/* optional: different colors for odd and even fireworks */
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/* colors for the fireworks */
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.firework:nth-child(odd) {
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@keyframes colorShift {
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background: rgba(255, 100, 100, 0.9); /* red */
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0% {
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background: rgba(255, 0, 0, 1); /* Kräftiges Rot */
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}
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}
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20% {
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.firework:nth-child(even) {
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background: rgba(0, 255, 0, 1); /* Kräftiges Grün */
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background: rgba(100, 100, 255, 0.9); /* blue */
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}
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}
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40% {
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background: rgba(0, 0, 255, 1); /* Kräftiges Blau */
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}
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60% {
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background: rgba(255, 255, 0, 1); /* Gelb */
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}
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80% {
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background: rgba(255, 0, 255, 1); /* Magenta */
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}
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100% {
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background: rgba(0, 255, 255, 1); /* Türkis */
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}
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}
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26
fireworks.js
26
fireworks.js
@@ -18,12 +18,14 @@ function toggleFirework() {
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fireworksContainer.style.display = 'none'; // hide fireworks
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fireworksContainer.style.display = 'none'; // hide fireworks
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if (!msgPrinted) {
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if (!msgPrinted) {
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console.log('Fireworks hidden');
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console.log('Fireworks hidden');
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clearInterval(fireworksInterval);
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msgPrinted = true;
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msgPrinted = true;
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}
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}
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} else {
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} else {
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fireworksContainer.style.display = 'block'; // show fireworks
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fireworksContainer.style.display = 'block'; // show fireworks
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if (msgPrinted) {
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if (msgPrinted) {
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console.log('Fireworks visible');
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console.log('Fireworks visible');
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startFireworks();
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msgPrinted = false;
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msgPrinted = false;
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}
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}
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}
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}
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@@ -44,9 +46,15 @@ function launchFirework() {
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const fireworkContainer = document.querySelector('.fireworks');
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const fireworkContainer = document.querySelector('.fireworks');
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if (!fireworkContainer) return;
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if (!fireworkContainer) return;
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// some colors for the fireworks
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const colors = ['#ff0000', '#00ff00', '#0000ff', '#ffff00', '#ff00ff', '#00ffff', '#ffffff'];
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// random position on the screen
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// random position on the screen
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const x = Math.random() * window.innerWidth * 0.8 + window.innerWidth * 0.1;
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const x = Math.random() * window.innerWidth * 0.8 + window.innerWidth * 0.1;
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const y = Math.random() * window.innerHeight * 0.7 + window.innerHeight * 0.15;
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const y = Math.random() * window.innerHeight * 0.7 + window.innerHeight * 0.15;
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//const x = Math.random() * window.innerWidth * 0.7 + window.innerWidth * 0.15; // Mittiger
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//const y = Math.random() * window.innerHeight * 0.5 + window.innerHeight * 0.25; // Mittiger
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// create particles for the firework
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// create particles for the firework
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@@ -60,30 +68,38 @@ function launchFirework() {
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const xOffset = Math.cos(angle) * distance;
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const xOffset = Math.cos(angle) * distance;
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const yOffset = Math.sin(angle) * distance;
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const yOffset = Math.sin(angle) * distance;
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// get random color
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const color = colors[Math.floor(Math.random() * colors.length)];
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const colorDelay = Math.random() * 2; // Zufällige Verzögerung bis 2 Sekunden
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// set particle properties
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// set particle properties
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particle.style.left = `${x}px`;
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particle.style.left = `${x}px`;
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particle.style.top = `${y}px`;
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particle.style.top = `${y}px`;
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particle.style.setProperty('--x', `${xOffset}px`);
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particle.style.setProperty('--x', `${xOffset}px`);
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particle.style.setProperty('--y', `${yOffset}px`);
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particle.style.setProperty('--y', `${yOffset}px`);
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particle.style.background = color;
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particle.style.animationDelay = `${colorDelay}s`;
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// add particle to the container
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// add particle to the container
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fireworkContainer.appendChild(particle);
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fireworkContainer.appendChild(particle);
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// remove particle after animation ends
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// remove particle after animation ends so the DOM doesn't get filled with particles after 3 seconds
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particle.addEventListener('animationend', () => {
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setTimeout(() => {
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particle.remove();
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particle.remove();
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});
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}, 3000); // Animationduration about 2.5 seconds
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}
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}
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}
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}
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// automaticly start fireworks
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// automaticly start fireworks
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function startFireworks() {
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function startFireworks() {
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setInterval(() => {
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fireworksInterval = setInterval(() => {
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const randomCount = Math.random() * 3 + 2; // 2 to 5 fireworks simultaneously
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const randomCount = Math.random() * 3 + 2; // 2 to 5 fireworks simultaneously
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for (let i = 0; i < randomCount; i++) {
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for (let i = 0; i < randomCount; i++) {
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launchFirework();
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launchFirework();
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}
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}
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}, 600); // firework every 600 mil second
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}, 1800) // firework every 600 mil second
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}
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}
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// initialize snowflakes and add random snowflakes after the DOM is loaded
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// initialize snowflakes and add random snowflakes after the DOM is loaded
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