Files
Jellyfin-Seasonals-Plugin/Jellyfin.Plugin.Seasonals/Configuration/PluginConfiguration.cs

423 lines
16 KiB
C#

using MediaBrowser.Model.Plugins;
namespace Jellyfin.Plugin.Seasonals.Configuration;
/// <summary>
/// Plugin configuration.
/// </summary>
public class PluginConfiguration : BasePluginConfiguration
{
/// <summary>
/// Initializes a new instance of the <see cref="PluginConfiguration"/> class.
/// </summary>
public PluginConfiguration()
{
IsEnabled = true;
SelectedSeason = "none";
AutomateSeasonSelection = true;
EnableClientSideToggle = true;
Autumn = new AutumnOptions();
Snowflakes = new SnowflakesOptions();
Snowfall = new SnowfallOptions();
Snowstorm = new SnowstormOptions();
Fireworks = new FireworksOptions();
Halloween = new HalloweenOptions();
Hearts = new HeartsOptions();
Christmas = new ChristmasOptions();
Santa = new SantaOptions();
Easter = new EasterOptions();
Resurrection = new ResurrectionOptions();
Spring = new SpringOptions();
Summer = new SummerOptions();
CherryBlossom = new CherryBlossomOptions();
Carnival = new CarnivalOptions();
PiDay = new PiDayOptions();
Eurovision = new EurovisionOptions();
Storm = new StormOptions();
Pride = new PrideOptions();
EarthDay = new EarthDayOptions();
Rain = new RainOptions();
Frost = new FrostOptions();
FilmNoir = new FilmNoirOptions();
Oscar = new OscarOptions();
MarioDay = new MarioDayOptions();
StarWars = new StarWarsOptions();
Oktoberfest = new OktoberfestOptions();
Friday13 = new Friday13Options();
Eid = new EidOptions();
LegacyHalloween = new LegacyHalloweenOptions();
Sports = new SportsOptions();
Olympia = new OlympiaOptions();
Space = new SpaceOptions();
Underwater = new UnderwaterOptions();
Birthday = new BirthdayOptions();
}
/// <summary>
/// Gets or sets a value indicating whether the plugin is enabled.
/// </summary>
public bool IsEnabled { get; set; }
/// <summary>
/// Gets or sets the selected season.
/// </summary>
public string SelectedSeason { get; set; }
/// <summary>
/// Gets or sets a value indicating whether to automate season selection.
/// </summary>
public bool AutomateSeasonSelection { get; set; }
/// <summary>
/// Gets or sets a value indicating whether to enable client-side toggle for users.
/// </summary>
public bool EnableClientSideToggle { get; set; }
/// <summary>
/// Gets or sets the seasonal rules configuration as JSON.
/// </summary>
public string SeasonalRules { get; set; } = "[{\"Name\":\"New Year Fireworks\",\"StartDay\":28,\"StartMonth\":12,\"EndDay\":5,\"EndMonth\":1,\"Theme\":\"fireworks\"},{\"Name\":\"Carnival\",\"StartDay\":19,\"StartMonth\":2,\"EndDay\":28,\"EndMonth\":2,\"Theme\":\"carnival\"},{\"Name\":\"Valentine's Day\",\"StartDay\":10,\"StartMonth\":2,\"EndDay\":18,\"EndMonth\":2,\"Theme\":\"hearts\"},{\"Name\":\"Spring\",\"StartDay\":1,\"StartMonth\":3,\"EndDay\":31,\"EndMonth\":5,\"Theme\":\"spring\"},{\"Name\":\"Summer\",\"StartDay\":1,\"StartMonth\":6,\"EndDay\":31,\"EndMonth\":8,\"Theme\":\"summer\"},{\"Name\":\"Santa\",\"StartDay\":22,\"StartMonth\":12,\"EndDay\":27,\"EndMonth\":12,\"Theme\":\"santa\"},{\"Name\":\"Snowflakes (December)\",\"StartDay\":1,\"StartMonth\":12,\"EndDay\":31,\"EndMonth\":12,\"Theme\":\"snowflakes\"},{\"Name\":\"Snowfall (January)\",\"StartDay\":1,\"StartMonth\":1,\"EndDay\":31,\"EndMonth\":1,\"Theme\":\"snowfall\"},{\"Name\":\"Snowfall (February)\",\"StartDay\":1,\"StartMonth\":2,\"EndDay\":29,\"EndMonth\":2,\"Theme\":\"snowfall\"},{\"Name\":\"Easter\",\"StartDay\":25,\"StartMonth\":3,\"EndDay\":25,\"EndMonth\":4,\"Theme\":\"easter\"},{\"Name\":\"Halloween\",\"StartDay\":24,\"StartMonth\":10,\"EndDay\":5,\"EndMonth\":11,\"Theme\":\"halloween\"},{\"Name\":\"Autumn\",\"StartDay\":1,\"StartMonth\":9,\"EndDay\":30,\"EndMonth\":11,\"Theme\":\"autumn\"},{\"Name\":\"Cherry Blossom\",\"StartDay\":1,\"StartMonth\":4,\"EndDay\":30,\"EndMonth\":4,\"Theme\":\"cherryblossom\"}]";
/// <summary>
/// Gets or sets the Seasonals options.
/// </summary>
public AutumnOptions Autumn { get; set; }
public SnowflakesOptions Snowflakes { get; set; }
public SnowfallOptions Snowfall { get; set; }
public SnowstormOptions Snowstorm { get; set; }
public FireworksOptions Fireworks { get; set; }
public HalloweenOptions Halloween { get; set; }
public HeartsOptions Hearts { get; set; }
public ChristmasOptions Christmas { get; set; }
public SantaOptions Santa { get; set; }
public EasterOptions Easter { get; set; }
public ResurrectionOptions Resurrection { get; set; }
public SpringOptions Spring { get; set; }
public SummerOptions Summer { get; set; }
public CherryBlossomOptions CherryBlossom { get; set; }
public CarnivalOptions Carnival { get; set; }
public PiDayOptions PiDay { get; set; }
public EurovisionOptions Eurovision { get; set; }
public StormOptions Storm { get; set; }
public PrideOptions Pride { get; set; }
public EarthDayOptions EarthDay { get; set; }
public RainOptions Rain { get; set; }
public FrostOptions Frost { get; set; }
public FilmNoirOptions FilmNoir { get; set; }
public OscarOptions Oscar { get; set; }
public MarioDayOptions MarioDay { get; set; }
public StarWarsOptions StarWars { get; set; }
public OktoberfestOptions Oktoberfest { get; set; }
public Friday13Options Friday13 { get; set; }
public EidOptions Eid { get; set; }
public LegacyHalloweenOptions LegacyHalloween { get; set; }
public SportsOptions Sports { get; set; }
public OlympiaOptions Olympia { get; set; }
public SpaceOptions Space { get; set; }
public UnderwaterOptions Underwater { get; set; }
public BirthdayOptions Birthday { get; set; }
}
public class AutumnOptions
{
public int LeafCount { get; set; } = 25;
public bool EnableAutumn { get; set; } = true;
public bool EnableRandomLeaves { get; set; } = true;
public bool EnableRandomLeavesMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableRotation { get; set; } = false;
}
public class SnowflakesOptions
{
public int SnowflakeCount { get; set; } = 25;
public bool EnableSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakesMobile { get; set; } = false;
public bool EnableColoredSnowflakes { get; set; } = true;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SnowfallOptions
{
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 3;
public bool EnableSnowfall { get; set; } = true;
}
public class SnowstormOptions
{
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 6;
public bool EnableSnowstorm { get; set; } = true;
public double HorizontalWind { get; set; } = 4;
public double VerticalVariation { get; set; } = 2;
}
public class FireworksOptions
{
public int ParticleCount { get; set; } = 50;
public int LaunchInterval { get; set; } = 3200;
public bool EnableFireworks { get; set; } = true;
public bool ScrollFireworks { get; set; } = true;
public int MinFireworks { get; set; } = 3;
public int MaxFireworks { get; set; } = 6;
}
public class HalloweenOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableHalloween { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableSpiders { get; set; } = true;
public bool EnableMice { get; set; } = true;
}
public class HeartsOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableHearts { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class ChristmasOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableChristmas { get; set; } = true;
public bool EnableRandomChristmas { get; set; } = true;
public bool EnableRandomChristmasMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SantaOptions
{
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double SantaSpeed { get; set; } = 10;
public double SantaSpeedMobile { get; set; } = 8;
public bool EnableSanta { get; set; } = true;
public double SnowFallSpeed { get; set; } = 3;
public double MaxSantaRestTime { get; set; } = 8;
public double MinSantaRestTime { get; set; } = 3;
public double MaxPresentFallSpeed { get; set; } = 5;
public double MinPresentFallSpeed { get; set; } = 2;
}
public class EasterOptions
{
public int EggCount { get; set; } = 20;
public bool EnableEaster { get; set; } = true;
public bool EnableRandomEaster { get; set; } = true;
public bool EnableRandomEasterMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableBunny { get; set; } = true;
public int BunnyDuration { get; set; } = 12000;
public int HopHeight { get; set; } = 12;
public int MinBunnyRestTime { get; set; } = 2000;
public int MaxBunnyRestTime { get; set; } = 5000;
}
public class ResurrectionOptions
{
public int SymbolCount { get; set; } = 12;
public bool EnableResurrection { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SpringOptions
{
public int PollenCount { get; set; } = 30;
public int SunbeamCount { get; set; } = 5;
public int BirdCount { get; set; } = 4;
public int ButterflyCount { get; set; } = 4;
public int BeeCount { get; set; } = 2;
public int LadybugCount { get; set; } = 2;
public bool EnableSpring { get; set; } = true;
public bool EnableSpringSunbeams { get; set; } = true;
public bool EnableRandomSpring { get; set; } = true;
public bool EnableRandomSpringMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SummerOptions
{
public int BubbleCount { get; set; } = 20;
public int DustCount { get; set; } = 50;
public bool EnableSummer { get; set; } = true;
public bool EnableRandomSummer { get; set; } = true;
public bool EnableRandomSummerMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class CarnivalOptions
{
public int ObjectCount { get; set; } = 25;
public bool EnableCarnival { get; set; } = true;
public bool EnableRandomCarnival { get; set; } = true;
public bool EnableRandomCarnivalMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableCarnivalSway { get; set; } = true;
}
public class CherryBlossomOptions
{
public int PetalCount { get; set; } = 25;
public bool EnableCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossomMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class PiDayOptions
{
public int SymbolCount { get; set; } = 50;
public bool EnablePiDay { get; set; } = true;
public bool EnableRandomPiDay { get; set; } = true;
public bool EnableRandomPiDayMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnablePiDayBackground { get; set; } = false;
}
public class EurovisionOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableEurovision { get; set; } = true;
public bool EnableRandomEurovision { get; set; } = true;
public bool EnableRandomEurovisionMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableColorfulNotes { get; set; } = true;
public string EurovisionColors { get; set; } = "#ff0026ff,#17a6ffff,#32d432ff,#FFD700,#f0821bff,#f826f8ff";
public int EurovisionGlowSize { get; set; } = 8;
}
public class StormOptions
{
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public bool EnableStorm { get; set; } = true;
public bool EnableLightning { get; set; } = true;
public double RainSpeed { get; set; } = 1;
}
public class PrideOptions
{
public bool EnablePride { get; set; } = true;
public int HeartCount { get; set; } = 20;
public int HeartSize { get; set; } = 2;
public bool ColorHeader { get; set; } = true;
}
public class EarthDayOptions
{
public bool EnableEarthDay { get; set; } = true;
public int VineCount { get; set; } = 4;
}
public class RainOptions
{
public bool EnableRain { get; set; } = true;
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public double RainSpeed { get; set; } = 1;
}
public class FrostOptions
{
public bool EnableFrost { get; set; } = true;
}
public class FilmNoirOptions
{
public bool EnableFilmNoir { get; set; } = true;
}
public class OscarOptions
{
public bool EnableOscar { get; set; } = true;
}
public class MarioDayOptions
{
public bool EnableMarioDay { get; set; } = true;
}
public class StarWarsOptions
{
public bool EnableStarWars { get; set; } = true;
}
public class OktoberfestOptions
{
public bool EnableOktoberfest { get; set; } = true;
}
public class Friday13Options
{
public bool EnableFriday13 { get; set; } = true;
}
public class EidOptions
{
public bool EnableEid { get; set; } = true;
}
public class LegacyHalloweenOptions
{
public bool EnableLegacyHalloween { get; set; } = true;
public int SymbolCount { get; set; } = 25;
}
public class SportsOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableSports { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class OlympiaOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableOlympia { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SpaceOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableSpace { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class UnderwaterOptions
{
public int SymbolCount { get; set; } = 15;
public bool EnableUnderwater { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class BirthdayOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableBirthday { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}