Compare commits

..

3 Commits

Author SHA1 Message Date
CodeDevMLH
b1d1ce79e6 Merge branch 'main' of ssh://git.mahom03-spacecloud.de:44322/CodeDevMLH/Jellyfin-Seasonals-Plugin
All checks were successful
Auto Release Plugin / build-and-release (push) Successful in 53s
2026-02-27 21:57:27 +01:00
CodeDevMLH
0b7b506b8d Remove unnecessary comments and streamline DOM observation in seasonal scripts 2026-02-27 21:57:24 +01:00
CodeDevMLH
f3ea84cc80 Refactor seasonal options in PluginConfiguration to streamline and enhance organization 2026-02-27 21:55:04 +01:00
8 changed files with 259 additions and 326 deletions

View File

@@ -18,40 +18,40 @@ public class PluginConfiguration : BasePluginConfiguration
EnableClientSideToggle = true;
Autumn = new AutumnOptions();
Snowflakes = new SnowflakesOptions();
Snowfall = new SnowfallOptions();
Snowstorm = new SnowstormOptions();
Birthday = new BirthdayOptions();
Carnival = new CarnivalOptions();
CherryBlossom = new CherryBlossomOptions();
Christmas = new ChristmasOptions();
EarthDay = new EarthDayOptions();
Easter = new EasterOptions();
Eid = new EidOptions();
Eurovision = new EurovisionOptions();
FilmNoir = new FilmNoirOptions();
Fireworks = new FireworksOptions();
Friday13 = new Friday13Options();
Frost = new FrostOptions();
Halloween = new HalloweenOptions();
Hearts = new HeartsOptions();
Christmas = new ChristmasOptions();
Santa = new SantaOptions();
Easter = new EasterOptions();
Resurrection = new ResurrectionOptions();
Spring = new SpringOptions();
Summer = new SummerOptions();
CherryBlossom = new CherryBlossomOptions();
Carnival = new CarnivalOptions();
Matrix = new MatrixOptions();
Eurovision = new EurovisionOptions();
Storm = new StormOptions();
Pride = new PrideOptions();
EarthDay = new EarthDayOptions();
Rain = new RainOptions();
Frost = new FrostOptions();
FilmNoir = new FilmNoirOptions();
Oscar = new OscarOptions();
MarioDay = new MarioDayOptions();
StarWars = new StarWarsOptions();
Matrix = new MatrixOptions();
Oktoberfest = new OktoberfestOptions();
Friday13 = new Friday13Options();
Eid = new EidOptions();
Olympia = new OlympiaOptions();
Oscar = new OscarOptions();
Rain = new RainOptions();
Pride = new PrideOptions();
Resurrection = new ResurrectionOptions();
Santa = new SantaOptions();
Snowfall = new SnowfallOptions();
Snowflakes = new SnowflakesOptions();
Snowstorm = new SnowstormOptions();
Space = new SpaceOptions();
Spooky = new SpookyOptions();
Sports = new SportsOptions();
Olympia = new OlympiaOptions();
Space = new SpaceOptions();
Spring = new SpringOptions();
StarWars = new StarWarsOptions();
Storm = new StormOptions();
Summer = new SummerOptions();
Underwater = new UnderwaterOptions();
Birthday = new BirthdayOptions();
}
/// <summary>
@@ -83,44 +83,43 @@ public class PluginConfiguration : BasePluginConfiguration
/// Gets or sets the Seasonals options.
/// </summary>
public AutumnOptions Autumn { get; set; }
public SnowflakesOptions Snowflakes { get; set; }
public SnowfallOptions Snowfall { get; set; }
public SnowstormOptions Snowstorm { get; set; }
public BirthdayOptions Birthday { get; set; }
public CarnivalOptions Carnival { get; set; }
public CherryBlossomOptions CherryBlossom { get; set; }
public ChristmasOptions Christmas { get; set; }
public EarthDayOptions EarthDay { get; set; }
public EasterOptions Easter { get; set; }
public EidOptions Eid { get; set; }
public EurovisionOptions Eurovision { get; set; }
public FilmNoirOptions FilmNoir { get; set; }
public FireworksOptions Fireworks { get; set; }
public Friday13Options Friday13 { get; set; }
public FrostOptions Frost { get; set; }
public HalloweenOptions Halloween { get; set; }
public HeartsOptions Hearts { get; set; }
public ChristmasOptions Christmas { get; set; }
public SantaOptions Santa { get; set; }
public EasterOptions Easter { get; set; }
public ResurrectionOptions Resurrection { get; set; }
public SpringOptions Spring { get; set; }
public SummerOptions Summer { get; set; }
public CherryBlossomOptions CherryBlossom { get; set; }
public CarnivalOptions Carnival { get; set; }
public MatrixOptions Matrix { get; set; }
public EurovisionOptions Eurovision { get; set; }
public StormOptions Storm { get; set; }
public PrideOptions Pride { get; set; }
public EarthDayOptions EarthDay { get; set; }
public RainOptions Rain { get; set; }
public FrostOptions Frost { get; set; }
public FilmNoirOptions FilmNoir { get; set; }
public OscarOptions Oscar { get; set; }
public MarioDayOptions MarioDay { get; set; }
public StarWarsOptions StarWars { get; set; }
public MatrixOptions Matrix { get; set; }
public OktoberfestOptions Oktoberfest { get; set; }
public Friday13Options Friday13 { get; set; }
public EidOptions Eid { get; set; }
public OlympiaOptions Olympia { get; set; }
public OscarOptions Oscar { get; set; }
public PrideOptions Pride { get; set; }
public RainOptions Rain { get; set; }
public ResurrectionOptions Resurrection { get; set; }
public SantaOptions Santa { get; set; }
public SnowfallOptions Snowfall { get; set; }
public SnowflakesOptions Snowflakes { get; set; }
public SnowstormOptions Snowstorm { get; set; }
public SpaceOptions Space { get; set; }
public SpookyOptions Spooky { get; set; }
public SportsOptions Sports { get; set; }
public OlympiaOptions Olympia { get; set; }
public SpaceOptions Space { get; set; }
public SpringOptions Spring { get; set; }
public StarWarsOptions StarWars { get; set; }
public StormOptions Storm { get; set; }
public SummerOptions Summer { get; set; }
public UnderwaterOptions Underwater { get; set; }
public BirthdayOptions Birthday { get; set; }
}
public class AutumnOptions
{
public class AutumnOptions {
public int LeafCount { get; set; } = 25;
public bool EnableAutumn { get; set; } = true;
public bool EnableRandomLeaves { get; set; } = true;
@@ -129,250 +128,205 @@ public class AutumnOptions
public bool EnableRotation { get; set; } = false;
}
public class SnowflakesOptions
{
public int SnowflakeCount { get; set; } = 25;
public bool EnableSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakesMobile { get; set; } = false;
public bool EnableColoredSnowflakes { get; set; } = true;
public class BirthdayOptions {
public bool EnableBirthday { get; set; } = true;
public int SymbolCount { get; set; } = 12;
public int SymbolCountMobile { get; set; } = 5;
public bool EnableDifferentDuration { get; set; } = true;
public int ConfettiCount { get; set; } = 60;
}
public class CarnivalOptions {
public bool EnableCarnival { get; set; } = true;
public bool EnableRandomCarnival { get; set; } = true;
public bool EnableRandomCarnivalMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableCarnivalSway { get; set; } = true;
public int ObjectCount { get; set; } = 120;
}
public class CherryBlossomOptions {
public bool EnableCherryBlossom { get; set; } = true;
public int PetalCount { get; set; } = 25;
public bool EnableRandomCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossomMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SnowfallOptions
{
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 3;
public bool EnableSnowfall { get; set; } = true;
public class ChristmasOptions {
public bool EnableChristmas { get; set; } = true;
public bool EnableRandomChristmas { get; set; } = true;
public bool EnableRandomChristmasMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public int SymbolCount { get; set; } = 25;
}
public class SnowstormOptions
{
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 6;
public bool EnableSnowstorm { get; set; } = true;
public double HorizontalWind { get; set; } = 4;
public double VerticalVariation { get; set; } = 2;
public class EarthDayOptions {
public bool EnableEarthDay { get; set; } = true;
public int VineCount { get; set; } = 4;
}
public class FireworksOptions
{
public int ParticleCount { get; set; } = 50;
public int LaunchInterval { get; set; } = 3200;
public class EasterOptions {
public bool EnableEaster { get; set; } = true;
public bool EnableBunny { get; set; } = true;
public int MinBunnyRestTime { get; set; } = 2000;
public int MaxBunnyRestTime { get; set; } = 5000;
public int EggCount { get; set; } = 15;
}
public class EidOptions {
public bool EnableEid { get; set; } = true;
public int LanternCount { get; set; } = 8;
public int LanternCountMobile { get; set; } = 3;
}
public class EurovisionOptions {
public bool EnableEurovision { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableColorfulNotes { get; set; } = true;
public string EurovisionColors { get; set; } = "#ff0026ff,#17a6ffff,#32d432ff,#FFD700,#f0821bff,#f826f8ff";
public int EurovisionGlowSize { get; set; } = 2;
}
public class FilmNoirOptions {
public bool EnableFilmNoir { get; set; } = true;
}
public class FireworksOptions {
public bool EnableFireworks { get; set; } = true;
public bool ScrollFireworks { get; set; } = true;
public int ParticleCount { get; set; } = 50;
public int MinFireworks { get; set; } = 3;
public int MaxFireworks { get; set; } = 6;
public int LaunchInterval { get; set; } = 3200;
}
public class HalloweenOptions
{
public int SymbolCount { get; set; } = 25;
public class Friday13Options {
public bool EnableFriday13 { get; set; } = true;
}
public class FrostOptions {
public bool EnableFrost { get; set; } = true;
}
public class HalloweenOptions {
public bool EnableHalloween { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableSpiders { get; set; } = true;
public bool EnableMice { get; set; } = true;
public int SymbolCount { get; set; } = 25;
}
public class HeartsOptions
{
public int SymbolCount { get; set; } = 25;
public class HeartsOptions {
public bool EnableHearts { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public int SymbolCount { get; set; } = 25;
}
public class ChristmasOptions
{
public class MarioDayOptions {
public bool EnableMarioDay { get; set; } = true;
public bool LetMarioJump { get; set; } = true;
}
public class MatrixOptions {
public bool EnableMatrix { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public bool EnableChristmas { get; set; } = true;
public bool EnableRandomChristmas { get; set; } = true;
public bool EnableRandomChristmasMobile { get; set; } = false;
public bool EnableMatrixBackground { get; set; } = false;
public string MatrixChars { get; set; } = "0123456789";
}
public class OktoberfestOptions {
public bool EnableOktoberfest { get; set; } = true;
}
public class OlympiaOptions {
public bool EnableOlympia { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public bool SymbolCountMobile { get; set; } = 10;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SantaOptions
{
public class OscarOptions {
public bool EnableOscar { get; set; } = true;
}
public class PrideOptions {
public bool EnablePride { get; set; } = true;
public int HeartCount { get; set; } = 20;
public int HeartSize { get; set; } = 1.5;
public bool ColorHeader { get; set; } = true;
}
public class RainOptions {
public bool EnableRain { get; set; } = true;
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public double RainSpeed { get; set; } = 1.0;
}
public class ResurrectionOptions {
public bool EnableResurrection { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public int SymbolCount { get; set; } = 12;
}
public class SantaOptions {
public bool EnableSanta { get; set; } = true;
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double SnowFallSpeed { get; set; } = 3;
public double SantaSpeed { get; set; } = 10;
public double SantaSpeedMobile { get; set; } = 8;
public bool EnableSanta { get; set; } = true;
public double SnowFallSpeed { get; set; } = 3;
public double MaxSantaRestTime { get; set; } = 8;
public double MinSantaRestTime { get; set; } = 3;
public double MaxPresentFallSpeed { get; set; } = 5;
public double MinPresentFallSpeed { get; set; } = 2;
}
public class EasterOptions
{
public int EggCount { get; set; } = 20;
public bool EnableEaster { get; set; } = true;
public bool EnableRandomEaster { get; set; } = true;
public bool EnableRandomEasterMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableBunny { get; set; } = true;
public int BunnyDuration { get; set; } = 12000;
public int HopHeight { get; set; } = 12;
public int MinBunnyRestTime { get; set; } = 2000;
public int MaxBunnyRestTime { get; set; } = 5000;
public class SnowfallOptions {
public bool EnableSnowfall { get; set; } = true;
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 3;
}
public class ResurrectionOptions
{
public int SymbolCount { get; set; } = 12;
public bool EnableResurrection { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public class SnowflakesOptions {
public bool EnableSnowflakes { get; set; } = true;
public int SnowflakeCount { get; set; } = 25;
public bool EnableRandomSnowflakes { get; set; } = true;
public bool EnableRandomSnowflakesMobile { get; set; } = false;
public bool EnableColoredSnowflakes { get; set; } = true;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SpringOptions
{
public int PollenCount { get; set; } = 30;
public int SunbeamCount { get; set; } = 5;
public int BirdCount { get; set; } = 4;
public int ButterflyCount { get; set; } = 4;
public int BeeCount { get; set; } = 2;
public int LadybugCount { get; set; } = 2;
public bool EnableSpring { get; set; } = true;
public bool EnableSpringSunbeams { get; set; } = true;
public bool EnableRandomSpring { get; set; } = true;
public bool EnableRandomSpringMobile { get; set; } = false;
public class SnowstormOptions {
public bool EnableSnowstorm { get; set; } = true;
public int SnowflakesCount { get; set; } = 500;
public int SnowflakesCountMobile { get; set; } = 250;
public double Speed { get; set; } = 6;
public double HorizontalWind { get; set; } = 4;
public double VerticalVariation { get; set; } = 2;
}
public class SpaceOptions {
public bool EnableSpace { get; set; } = true;
public int PlanetCount { get; set; } = 6;
public int AstronautCount { get; set; } = 1;
public int SatelliteCount { get; set; } = 4;
public int IssCount { get; set; } = 1;
public int RocketCount { get; set; } = 1;
public bool EnableDifferentDuration { get; set; } = true;
public bool SymbolCountMobile { get; set; } = 2;
}
public class SummerOptions
{
public int BubbleCount { get; set; } = 20;
public int DustCount { get; set; } = 50;
public bool EnableSummer { get; set; } = true;
public bool EnableRandomSummer { get; set; } = true;
public bool EnableRandomSummerMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class CarnivalOptions
{
public int ObjectCount { get; set; } = 25;
public bool EnableCarnival { get; set; } = true;
public bool EnableRandomCarnival { get; set; } = true;
public bool EnableRandomCarnivalMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableCarnivalSway { get; set; } = true;
}
public class CherryBlossomOptions
{
public int PetalCount { get; set; } = 25;
public bool EnableCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossom { get; set; } = true;
public bool EnableRandomCherryBlossomMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class MatrixOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableMatrix { get; set; } = true;
public bool EnableRandomMatrix { get; set; } = true;
public bool EnableRandomMatrixMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableMatrixBackground { get; set; } = false;
public string MatrixChars { get; set; } = "0123456789";
}
public class EurovisionOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableEurovision { get; set; } = true;
public bool EnableRandomEurovision { get; set; } = true;
public bool EnableRandomEurovisionMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableColorfulNotes { get; set; } = true;
public string EurovisionColors { get; set; } = "#ff0026ff,#17a6ffff,#32d432ff,#FFD700,#f0821bff,#f826f8ff";
public int EurovisionGlowSize { get; set; } = 8;
}
public class StormOptions
{
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public bool EnableStorm { get; set; } = true;
public bool EnableLightning { get; set; } = true;
public double RainSpeed { get; set; } = 1;
}
public class PrideOptions
{
public bool EnablePride { get; set; } = true;
public int HeartCount { get; set; } = 20;
public int HeartSize { get; set; } = 2;
public bool ColorHeader { get; set; } = true;
}
public class EarthDayOptions
{
public bool EnableEarthDay { get; set; } = true;
public int VineCount { get; set; } = 4;
}
public class RainOptions
{
public bool EnableRain { get; set; } = true;
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public double RainSpeed { get; set; } = 1;
}
public class FrostOptions
{
public bool EnableFrost { get; set; } = true;
}
public class FilmNoirOptions
{
public bool EnableFilmNoir { get; set; } = true;
}
public class OscarOptions
{
public bool EnableOscar { get; set; } = true;
}
public class MarioDayOptions
{
public bool EnableMarioDay { get; set; } = true;
}
public class StarWarsOptions
{
public bool EnableStarWars { get; set; } = true;
}
public class OktoberfestOptions
{
public bool EnableOktoberfest { get; set; } = true;
}
public class Friday13Options
{
public bool EnableFriday13 { get; set; } = true;
}
public class EidOptions
{
public bool EnableEid { get; set; } = true;
}
public class SpookyOptions
{
public class SpookyOptions {
public bool EnableSpooky { get; set; } = true;
public int SymbolCount { get; set; } = 25;
public bool EnableDifferentDuration { get; set; } = true;
@@ -381,49 +335,54 @@ public class SpookyOptions
public int SpookyGlowSize { get; set; } = 2;
}
public class SportsOptions
{
public int SymbolCount { get; set; } = 5;
public class SportsOptions {
public bool EnableSports { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public int SymbolCount { get; set; } = 5;
public bool EnableDifferentDuration { get; set; } = true;
public string TurfColor { get; set; } = "#228b22";
public string SportsBalls { get; set; } = "football,basketball,tennis,volleyball";
public bool EnableTrophy { get; set; } = false;
public string ConfettiColors { get; set; } = "#000000,#FF0000,#FFCC00";
}
public class OlympiaOptions
{
public int SymbolCount { get; set; } = 25;
public bool EnableOlympia { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public class SpringOptions {
public bool EnableSpring { get; set; } = true;
public int PollenCount { get; set; } = 30;
public bool EnableSpringSunbeams { get; set; } = true;
public int SunbeamCount { get; set; } = 5;
public int BirdCount { get; set; } = 3;
public int ButterflyCount { get; set; } = 4;
public int BeeCount { get; set; } = 2;
public int LadybugCount { get; set; } = 2;
public bool SymbolCountMobile { get; set; } = 2;
}
public class StarWarsOptions {
public bool EnableStarWars { get; set; } = true;
}
public class StormOptions {
public bool EnableStorm { get; set; } = true;
public int RaindropCount { get; set; } = 300;
public int RaindropCountMobile { get; set; } = 150;
public bool EnableLightning { get; set; } = true;
public double RainSpeed { get; set; } = 1.0;
}
public class SummerOptions {
public bool EnableSummer { get; set; } = true;
public int BubbleCount { get; set; } = 30;
public int DustCount { get; set; } = 50;
public bool SymbolCountMobile { get; set; } = 2;
public bool EnableDifferentDuration { get; set; } = true;
}
public class SpaceOptions
{
public int PlanetCount { get; set; } = 12;
public int AstronautCount { get; set; } = 5;
public int SatelliteCount { get; set; } = 2;
public int IssCount { get; set; } = 1;
public int RocketCount { get; set; } = 1;
public bool EnableSpace { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
}
public class UnderwaterOptions
{
public int SymbolCount { get; set; } = 15;
public class UnderwaterOptions {
public bool EnableUnderwater { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool SymbolCountMobile { get; set; } = 2;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableLightRays { get; set; } = true;
public int SeaweedCount { get; set; } = 30;
public int SeaweedCount { get; set; } = 50;
public int CrabCount { get; set; } = 2;
public int StarfishCount { get; set; } = 2;
public int ShellCount { get; set; } = 2;
@@ -431,15 +390,4 @@ public class UnderwaterOptions
public int SeahorseCount { get; set; } = 3;
public int JellyfishCount { get; set; } = 3;
public int TurtleCount { get; set; } = 1;
}
public class BirthdayOptions
{
public int SymbolCount { get; set; } = 5;
public int ConfettiCount { get; set; } = 60;
public bool EnableBirthday { get; set; } = true;
public bool EnableRandomSymbols { get; set; } = true;
public bool EnableRandomSymbolsMobile { get; set; } = false;
public bool EnableDifferentDuration { get; set; } = true;
public bool EnableGarland { get; set; } = true;
}
}

View File

@@ -41,7 +41,6 @@ function toggleCarnival() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleCarnival);
observer.observe(document.body, {
childList: true,

View File

@@ -2,17 +2,18 @@ const config = window.SeasonalsPluginConfig?.Easter || {};
const easter = config.EnableEaster !== undefined ? config.EnableEaster : true;
const enableBunny = config.EnableBunny !== undefined ? config.EnableBunny : true;
const minBunnyRestTime = config.MinBunnyRestTime || 2000;
const maxBunnyRestTime = config.MaxBunnyRestTime || 5000;
const eggCount = config.EggCount || 15;
/* MARK: Bunny movement config */
const jumpDistanceVw = 5; // Distance in vw the bunny covers per jump
const jumpDurationMs = 770; // Time in ms the bunny spends moving during a jump
const pauseDurationMs = 116.6666; // Time in ms the bunny pauses between jumps
const minBunnyRestTime = config.MinBunnyRestTime || 2000;
const maxBunnyRestTime = config.MaxBunnyRestTime || 5000;
const eggCount = config.EggCount || 15;
const rabbit = "../Seasonals/Resources/easter_images/Osterhase.gif";
// Credit: https://flaticon.com
const easterEggImages = [
"../Seasonals/Resources/easter_images/egg_1.png",
"../Seasonals/Resources/easter_images/egg_2.png",
@@ -197,7 +198,7 @@ function animateRabbit(rabbit) {
rabbit.style.transition = 'none';
const transformScale = startFromLeft ? 'scaleX(-1)' : '';
// Fix bounding box center-of-gravity shift when graphic is flipped
// Set bounding box center-of-gravity shift when graphic is flipped
rabbit.style.transformOrigin = startFromLeft ? '59% 50%' : '50% 50%';
rabbit.style.transform = `translateX(${currentX}vw) ${transformScale}`;
@@ -213,8 +214,6 @@ function animateRabbit(rabbit) {
if (!startTime) {
startTime = timestamp;
// resetting gif, appending a timestamp cache-buster forces the browser
// to reload and start the GIF strictly from the first frame.
const currSrc = rabbit.src.split('?')[0];
rabbit.src = currSrc + '?t=' + Date.now();
}
@@ -236,7 +235,6 @@ function animateRabbit(rabbit) {
currentX = startX + (completedLoops * jumpDistanceVw + currentLoopDistance) * direction;
// Update DOM without CSS transitions
rabbit.style.transform = `translateX(${currentX}vw) ${transformScale}`;
// Check if finished crossing

View File

@@ -9,7 +9,6 @@ const glowSize = config.EurovisionGlowSize !== undefined ? config.EurovisionGlow
let msgPrinted = false;
// Toggle Function
function toggleEurovision() {
const container = document.querySelector('.eurovision-container');
if (!container) return;

View File

@@ -14,7 +14,7 @@ const images = [
"../Seasonals/Resources/halloween_images/pumpkin_20x20.png",
];
let msgPrinted = false; // flag to prevent multiple console messages
let msgPrinted = false;
// function to check and control the halloween
function toggleHalloween() {
@@ -42,7 +42,6 @@ function toggleHalloween() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleHalloween);
observer.observe(document.body, {
childList: true,
@@ -52,26 +51,22 @@ observer.observe(document.body, {
function addRandomSymbols(count) {
const halloweenContainer = document.querySelector('.halloween-container'); // get the halloween container
if (!halloweenContainer) return; // exit if halloween container is not found
const halloweenContainer = document.querySelector('.halloween-container');
if (!halloweenContainer) return;
console.log('Adding random halloween symbols');
for (let i = 0; i < count; i++) {
// create a new halloween elements
const halloweenDiv = document.createElement("div");
halloweenDiv.className = "halloween";
// pick a random halloween symbol
const imageSrc = images[Math.floor(Math.random() * images.length)];
const img = document.createElement("img");
img.src = imageSrc;
halloweenDiv.appendChild(img);
// set random horizontal position, animation delay and size(uncomment lines to enable)
const randomLeft = Math.random() * 100; // position (0% to 100%)
const randomAnimationDelay = Math.random() * 10; // delay (0s to 10s)
const randomAnimationDelay2 = -(Math.random() * 3); // delay (-3s to 0s)
@@ -87,13 +82,11 @@ function addRandomSymbols(count) {
halloweenDiv.style.animationDuration = `${randomAnimationDuration}s, ${randomAnimationDuration2}s`;
}
// add the halloween to the container
halloweenContainer.appendChild(halloweenDiv);
}
console.log('Random halloween symbols added');
}
// create halloween objects
function createHalloween() {
const container = document.querySelector('.halloween-container') || document.createElement("div");
@@ -235,9 +228,8 @@ function createMouse(container) {
container.appendChild(mouse);
}
// initialize halloween
function initializeHalloween() {
if (!halloween) return; // exit if halloween is disabled
if (!halloween) return;
createHalloween();
toggleHalloween();
@@ -262,7 +254,7 @@ function initializeHalloween() {
}
const screenWidth = window.innerWidth; // get the screen width to detect mobile devices
if (randomSymbols && (screenWidth > 768 || randomSymbolsMobile)) { // add random halloweens only on larger screens, unless enabled for mobile devices
if (randomSymbols && (screenWidth > 768 || randomSymbolsMobile)) {
addRandomSymbols(halloweenCount);
}
}

View File

@@ -31,7 +31,6 @@ function toggleOktoberfest() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleOktoberfest);
observer.observe(document.body, {
childList: true,

View File

@@ -1,11 +1,11 @@
const config = window.SeasonalsPluginConfig?.Snowflakes || {};
const snowflakes = config.EnableSnowflakes !== undefined ? config.EnableSnowflakes : true; // enable/disable snowflakes
const snowflakeCount = config.SnowflakeCount || 25; // count of random extra snowflakes
const randomSnowflakes = config.EnableRandomSnowflakes !== undefined ? config.EnableRandomSnowflakes : true; // enable random Snowflakes
const randomSnowflakesMobile = config.EnableRandomSnowflakesMobile !== undefined ? config.EnableRandomSnowflakesMobile : false; // enable random Snowflakes on mobile devices
const enableColoredSnowflakes = config.EnableColoredSnowflakes !== undefined ? config.EnableColoredSnowflakes : true; // enable colored snowflakes
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different animation duration
const snowflakeCount = config.SnowflakeCount || 25; // count of random extra snowflakes
const snowflakeSymbols = ['❅', '❆']; // some snowflake symbols
const snowflakeSymbolsMobile = ['❅', '❆', '❄']; // some snowflake symbols mobile version

View File

@@ -7,6 +7,12 @@ const enableSpookySway = config.EnableSpookySway !== undefined ? config.EnableSp
const spookySize = config.SpookySize || 20;
const spookyGlowSize = config.SpookyGlowSize !== undefined ? config.SpookyGlowSize : 2;
const spookyImages = [
"../Seasonals/Resources/halloween_images/ghost_20x20.png",
"../Seasonals/Resources/halloween_images/bat_20x20.png",
"../Seasonals/Resources/halloween_images/pumpkin_20x20.png",
];
let msgPrinted = false;
// function to check and control the spooky theme
@@ -20,13 +26,13 @@ function toggleSpooky() {
const hasUserMenu = document.querySelector('#app-user-menu');
if (videoPlayer || trailerPlayer || isDashboard || hasUserMenu) {
spookyContainer.style.display = 'none'; // hide spooky
spookyContainer.style.display = 'none';
if (!msgPrinted) {
console.log('Spooky Theme hidden');
msgPrinted = true;
}
} else {
spookyContainer.style.display = 'block'; // show spooky
spookyContainer.style.display = 'block';
if (msgPrinted) {
console.log('Spooky Theme visible');
msgPrinted = false;
@@ -34,7 +40,6 @@ function toggleSpooky() {
}
}
// observe changes in the DOM
const observer = new MutationObserver(toggleSpooky);
observer.observe(document.body, {
childList: true,
@@ -42,13 +47,7 @@ observer.observe(document.body, {
attributes: true
});
const spookyImages = [
"../Seasonals/Resources/halloween_images/ghost_20x20.png",
"../Seasonals/Resources/halloween_images/bat_20x20.png",
"../Seasonals/Resources/halloween_images/pumpkin_20x20.png",
];
// create spooky objects
function createSpooky() {
const container = document.querySelector('.spooky-container') || document.createElement("div");
@@ -95,7 +94,6 @@ function createSpooky() {
});
}
// Add configured extra symbols
for (let i = 0; i < spookyCount; i++) {
const spookyOuter = document.createElement("div");
spookyOuter.className = "spooky";