Enhance Mario Day feature: adjust animation duration for Mario's running speed and refine coin positioning logic

This commit is contained in:
CodeDevMLH
2026-02-26 21:53:10 +01:00
parent fc35fcd3c4
commit f9aeeadccf

View File

@@ -36,8 +36,12 @@ observer.observe(document.body, {
function createMarioDay(container) {
// MARK: Mario's running speed across the screen
const marioSpeedSeconds = 18;
const wrapper = document.createElement('div');
wrapper.className = 'mario-wrapper';
wrapper.style.animationDuration = `${marioSpeedSeconds}s`;
const mario = document.createElement('img');
mario.className = 'mario-runner';
@@ -55,7 +59,7 @@ function createMarioDay(container) {
// Grab Mario's current screen position to lock the coin's X coordinate
const marioRect = wrapper.getBoundingClientRect();
coin.style.left = `${marioRect.left + 16}px`;
coin.style.bottom = '35px'; // Adjust for wrapper's bottom offset
coin.style.bottom = '35px'; // bottom offset
container.appendChild(coin);
setTimeout(() => coin.remove(), 2000);