Refactor animation delays in seasonal effects for improved performance and consistency [skip ci]

This commit is contained in:
CodeDevMLH
2026-02-28 01:29:49 +01:00
parent 494e475f42
commit d5df90a6ae
8 changed files with 96 additions and 259 deletions

View File

@@ -49,63 +49,3 @@
transform: translateX(80px)
}
}
.heart:nth-of-type(0) {
left: 1%;
animation-delay: 0s, 0s
}
.heart:nth-of-type(1) {
left: 10%;
animation-delay: 1s, 1s
}
.heart:nth-of-type(2) {
left: 20%;
animation-delay: 6s, .5s
}
.heart:nth-of-type(3) {
left: 30%;
animation-delay: 4s, 2s
}
.heart:nth-of-type(4) {
left: 40%;
animation-delay: 2s, 2s
}
.heart:nth-of-type(5) {
left: 50%;
animation-delay: 8s, 3s
}
.heart:nth-of-type(6) {
left: 60%;
animation-delay: 6s, 2s
}
.heart:nth-of-type(7) {
left: 70%;
animation-delay: 2.5s, 1s
}
.heart:nth-of-type(8) {
left: 80%;
animation-delay: 1s, 0s
}
.heart:nth-of-type(9) {
left: 90%;
animation-delay: 3s, 1.5s
}
.heart:nth-of-type(10) {
left: 25%;
animation-delay: 2s, 0s
}
.heart:nth-of-type(11) {
left: 65%;
animation-delay: 4s, 2.5s
}