Refactor animation delays in seasonal effects for improved performance and consistency [skip ci]
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@@ -49,63 +49,3 @@
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transform: translateX(80px)
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}
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}
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.heart:nth-of-type(0) {
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left: 1%;
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animation-delay: 0s, 0s
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}
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.heart:nth-of-type(1) {
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left: 10%;
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animation-delay: 1s, 1s
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}
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.heart:nth-of-type(2) {
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left: 20%;
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animation-delay: 6s, .5s
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}
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.heart:nth-of-type(3) {
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left: 30%;
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animation-delay: 4s, 2s
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}
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.heart:nth-of-type(4) {
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left: 40%;
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animation-delay: 2s, 2s
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}
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.heart:nth-of-type(5) {
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left: 50%;
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animation-delay: 8s, 3s
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}
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.heart:nth-of-type(6) {
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left: 60%;
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animation-delay: 6s, 2s
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}
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.heart:nth-of-type(7) {
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left: 70%;
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animation-delay: 2.5s, 1s
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}
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.heart:nth-of-type(8) {
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left: 80%;
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animation-delay: 1s, 0s
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}
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.heart:nth-of-type(9) {
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left: 90%;
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animation-delay: 3s, 1.5s
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}
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.heart:nth-of-type(10) {
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left: 25%;
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animation-delay: 2s, 0s
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}
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.heart:nth-of-type(11) {
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left: 65%;
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animation-delay: 4s, 2.5s
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}
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