Refactor autumn configuration to enhance leaf count settings for mobile and desktop
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@@ -120,10 +120,9 @@ public class PluginConfiguration : BasePluginConfiguration
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}
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}
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public class AutumnOptions {
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public class AutumnOptions {
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public int LeafCount { get; set; } = 25;
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public bool EnableAutumn { get; set; } = true;
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public bool EnableAutumn { get; set; } = true;
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public bool EnableRandomLeaves { get; set; } = true;
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public int LeafCount { get; set; } = 35;
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public bool EnableRandomLeavesMobile { get; set; } = false;
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public int LeafCountMobile { get; set; } = 10;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableRotation { get; set; } = false;
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public bool EnableRotation { get; set; } = false;
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}
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}
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@@ -153,10 +152,9 @@ public class CherryBlossomOptions {
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public class ChristmasOptions {
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public class ChristmasOptions {
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public bool EnableChristmas { get; set; } = true;
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public bool EnableChristmas { get; set; } = true;
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public bool EnableRandomChristmas { get; set; } = true;
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public bool EnableRandomChristmasMobile { get; set; } = false;
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public bool EnableDifferentDuration { get; set; } = true;
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public int SymbolCount { get; set; } = 25;
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public int SymbolCount { get; set; } = 25;
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public int SymbolCountMobile { get; set; } = 10;
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public bool EnableDifferentDuration { get; set; } = true;
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}
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}
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public class EarthDayOptions {
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public class EarthDayOptions {
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@@ -210,20 +208,18 @@ public class FrostOptions {
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public class HalloweenOptions {
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public class HalloweenOptions {
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public bool EnableHalloween { get; set; } = true;
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public bool EnableHalloween { get; set; } = true;
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public bool EnableRandomSymbols { get; set; } = true;
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public int SymbolCount { get; set; } = 25;
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public bool EnableRandomSymbolsMobile { get; set; } = false;
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public int SymbolCountMobile { get; set; } = 10;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableSpiders { get; set; } = true;
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public bool EnableSpiders { get; set; } = true;
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public bool EnableMice { get; set; } = true;
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public bool EnableMice { get; set; } = true;
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public int SymbolCount { get; set; } = 25;
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}
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}
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public class HeartsOptions {
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public class HeartsOptions {
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public bool EnableHearts { get; set; } = true;
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public bool EnableHearts { get; set; } = true;
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public bool EnableRandomSymbols { get; set; } = true;
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public bool EnableRandomSymbolsMobile { get; set; } = false;
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public bool EnableDifferentDuration { get; set; } = true;
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public int SymbolCount { get; set; } = 25;
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public int SymbolCount { get; set; } = 25;
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public int SymbolCountMobile { get; set; } = 10;
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public bool EnableDifferentDuration { get; set; } = true;
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}
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}
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public class MarioDayOptions {
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public class MarioDayOptions {
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@@ -272,10 +268,9 @@ public class RainOptions {
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public class ResurrectionOptions {
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public class ResurrectionOptions {
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public bool EnableResurrection { get; set; } = true;
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public bool EnableResurrection { get; set; } = true;
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public bool EnableRandomSymbols { get; set; } = true;
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public bool EnableRandomSymbolsMobile { get; set; } = false;
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public bool EnableDifferentDuration { get; set; } = true;
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public int SymbolCount { get; set; } = 12;
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public int SymbolCount { get; set; } = 12;
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public int SymbolCountMobile { get; set; } = 5;
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public bool EnableDifferentDuration { get; set; } = true;
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}
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}
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public class SantaOptions {
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public class SantaOptions {
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@@ -301,8 +296,7 @@ public class SnowfallOptions {
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public class SnowflakesOptions {
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public class SnowflakesOptions {
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public bool EnableSnowflakes { get; set; } = true;
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public bool EnableSnowflakes { get; set; } = true;
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public int SnowflakeCount { get; set; } = 25;
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public int SnowflakeCount { get; set; } = 25;
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public bool EnableRandomSnowflakes { get; set; } = true;
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public int SnowflakeCountMobile { get; set; } = 10;
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public bool EnableRandomSnowflakesMobile { get; set; } = false;
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public bool EnableColoredSnowflakes { get; set; } = true;
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public bool EnableColoredSnowflakes { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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}
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}
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@@ -3,7 +3,7 @@ const config = window.SeasonalsPluginConfig?.Autumn || {};
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const leaves = config.EnableAutumn !== undefined ? config.EnableAutumn : true; // enable/disable autumn
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const leaves = config.EnableAutumn !== undefined ? config.EnableAutumn : true; // enable/disable autumn
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const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
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const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
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const enableRotation = config.EnableRotation !== undefined ? config.EnableRotation : false; // enable/disable rotation
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const enableRotation = config.EnableRotation !== undefined ? config.EnableRotation : false; // enable/disable rotation
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const leafCount = config.LeafCount !== undefined ? config.LeafCount : 25; // count of random extra leaves
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const leafCount = config.LeafCount !== undefined ? config.LeafCount : 35; // count of random extra leaves
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const leafCountMobile = config.LeafCountMobile !== undefined ? config.LeafCountMobile : 10; // count of random extra leaves on mobile
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const leafCountMobile = config.LeafCountMobile !== undefined ? config.LeafCountMobile : 10; // count of random extra leaves on mobile
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const images = [
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const images = [
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