Refactor seasonal plugin configurations to improve clarity and consistency

- Updated comments for clarity on enabling/disabling features across various seasonal scripts.
- Changed default value checks to ensure undefined values are handled consistently.
- Enhanced readability by providing descriptive comments for configuration variables.

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This commit is contained in:
CodeDevMLH
2026-02-27 23:56:36 +01:00
parent d0634e4487
commit a4b2d2edd5
31 changed files with 134 additions and 135 deletions

View File

@@ -1,19 +1,19 @@
const config = window.SeasonalsPluginConfig?.Underwater || {};
const underwater = config.EnableUnderwater !== undefined ? config.EnableUnderwater : true;
const underwater = config.EnableUnderwater !== undefined ? config.EnableUnderwater : true; // enable/disable underwater
const symbolCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 2; // Devisor to reduce number of objects on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
const enableLightRays = config.EnableLightRays !== undefined ? config.EnableLightRays : true;
const seaweedCount = config.SeaweedCount !== undefined ? config.SeaweedCount : 50;
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const enableLightRays = config.EnableLightRays !== undefined ? config.EnableLightRays : true; // enable/disable lightrays
const seaweedCount = config.SeaweedCount !== undefined ? config.SeaweedCount : 50; // count of seaweed
// Entity counts configured
const fishCount = config.FishCount !== undefined ? config.FishCount : 15;
const seahorseCount = config.SeahorseCount !== undefined ? config.SeahorseCount : 3;
const jellyfishCount = config.JellyfishCount !== undefined ? config.JellyfishCount : 3;
const turtleCount = config.TurtleCount !== undefined ? config.TurtleCount : 1;
const crabCount = config.CrabCount !== undefined ? config.CrabCount : 2;
const starfishCount = config.StarfishCount !== undefined ? config.StarfishCount : 2;
const shellCount = config.ShellCount !== undefined ? config.ShellCount : 2;
const fishCount = config.FishCount !== undefined ? config.FishCount : 15; // count of fish
const seahorseCount = config.SeahorseCount !== undefined ? config.SeahorseCount : 3; // count of seahorse
const jellyfishCount = config.JellyfishCount !== undefined ? config.JellyfishCount : 3; // count of jellyfish
const turtleCount = config.TurtleCount !== undefined ? config.TurtleCount : 1; // count of turtle
const crabCount = config.CrabCount !== undefined ? config.CrabCount : 2; // count of crab
const starfishCount = config.StarfishCount !== undefined ? config.StarfishCount : 2; // count of starfish
const shellCount = config.ShellCount !== undefined ? config.ShellCount : 2; // count of shell
// credits: https://lottiefiles.com/free-animation/seaweed-E6Go0HdkqY
const seaweeds = [