Refactor seasonal plugin configurations to improve clarity and consistency

- Updated comments for clarity on enabling/disabling features across various seasonal scripts.
- Changed default value checks to ensure undefined values are handled consistently.
- Enhanced readability by providing descriptive comments for configuration variables.

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This commit is contained in:
CodeDevMLH
2026-02-27 23:56:36 +01:00
parent d0634e4487
commit a4b2d2edd5
31 changed files with 134 additions and 135 deletions

View File

@@ -1,10 +1,10 @@
const config = window.SeasonalsPluginConfig?.Summer || {};
const summer = config.EnableSummer !== undefined ? config.EnableSummer : true; // Enable/disable summer theme
const bubbleCount = config.BubbleCount || 30; // Number of bubbles
const dustCount = config.DustCount || 50; // Number of dust particles
const summer = config.EnableSummer !== undefined ? config.EnableSummer : true; // enable/disable summer
const bubbleCount = config.BubbleCount !== undefined ? config.BubbleCount : 30; // count of bubbles
const dustCount = config.DustCount !== undefined ? config.DustCount : 50; // count of dust particles
const symbolCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 2; // Devisor to reduce number of objects on mobile
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // Randomize animation duration of bubbles and dust
const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
let msgPrinted = false;