Refactor seasonal plugin configurations to improve clarity and consistency
- Updated comments for clarity on enabling/disabling features across various seasonal scripts. - Changed default value checks to ensure undefined values are handled consistently. - Enhanced readability by providing descriptive comments for configuration variables. [skip ci]
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@@ -1,10 +1,10 @@
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const config = window.SeasonalsPluginConfig?.Storm || {};
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const enabled = config.EnableStorm !== undefined ? config.EnableStorm : true;
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const enabled = config.EnableStorm !== undefined ? config.EnableStorm : true; // enable/disable storm
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const isMobile = window.innerWidth <= 768;
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const elementCount = isMobile ? (config.RaindropCountMobile || 150) : (config.RaindropCount || 300);
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const enableLightning = config.EnableLightning !== undefined ? config.EnableLightning : true;
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const rainSpeed = config.RainSpeed || 1.0;
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const elementCount = isMobile ? (config.RaindropCountMobile || 150) : (config.RaindropCount || 300); // count of raindrops
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const enableLightning = config.EnableLightning !== undefined ? config.EnableLightning : true; // enable/disable lightning
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const rainSpeed = config.RainSpeed !== undefined ? config.RainSpeed : 1.0; // speed of rain
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let msgPrinted = false;
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