Refactor seasonal plugin configurations to improve clarity and consistency
- Updated comments for clarity on enabling/disabling features across various seasonal scripts. - Changed default value checks to ensure undefined values are handled consistently. - Enhanced readability by providing descriptive comments for configuration variables. [skip ci]
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@@ -1,12 +1,12 @@
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const config = window.SeasonalsPluginConfig?.Space || {};
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const space = config.EnableSpace !== undefined ? config.EnableSpace : true;
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const planetCountConf = config.PlanetCount !== undefined ? config.PlanetCount : 6;
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const astronautCountConf = config.AstronautCount !== undefined ? config.AstronautCount : 1;
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const satelliteCountConf = config.SatelliteCount !== undefined ? config.SatelliteCount : 4;
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const issCountConf = config.IssCount !== undefined ? config.IssCount : 1;
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const rocketCountConf = config.RocketCount !== undefined ? config.RocketCount : 1;
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const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true;
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const space = config.EnableSpace !== undefined ? config.EnableSpace : true; // enable/disable space
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const planetCountConf = config.PlanetCount !== undefined ? config.PlanetCount : 6; // count of planets
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const astronautCountConf = config.AstronautCount !== undefined ? config.AstronautCount : 1; // count of astronaut
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const satelliteCountConf = config.SatelliteCount !== undefined ? config.SatelliteCount : 4; // count of satellite
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const issCountConf = config.IssCount !== undefined ? config.IssCount : 1; // count of iss
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const rocketCountConf = config.RocketCount !== undefined ? config.RocketCount : 1; // count of rocket/space shuttle
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const enableDifferentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
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const symbolCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 2; // Devisor to reduce number of objects on mobile
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// Credit: https://lottiefiles.com/free-animation/astronaut-63lcWG4Xnh
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