Refactor seasonal plugin configurations to improve clarity and consistency

- Updated comments for clarity on enabling/disabling features across various seasonal scripts.
- Changed default value checks to ensure undefined values are handled consistently.
- Enhanced readability by providing descriptive comments for configuration variables.

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This commit is contained in:
CodeDevMLH
2026-02-27 23:56:36 +01:00
parent d0634e4487
commit a4b2d2edd5
31 changed files with 134 additions and 135 deletions

View File

@@ -1,10 +1,10 @@
const config = window.SeasonalsPluginConfig?.Hearts || {};
const hearts = config.EnableHearts !== undefined ? config.EnableHearts : true; // enable/disable hearts
const randomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true; // enable more random symbols
const randomSymbolsMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false; // enable random symbols on mobile devices (Warning: High values may affect performance)
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different animation duration for random symbols
const heartsCount = config.SymbolCount || 25; // count of random extra symbols
const randomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true; // enable random symbols
const randomSymbolsMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false; // enable random symbols on mobile
const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
const heartsCount = config.SymbolCount !== undefined ? config.SymbolCount : 25; // count of symbol
// Array of hearts characters
const heartSymbols = ['❤️', '💕', '💞', '💓', '💗', '💖'];