Refactor halloween.js and halloween.css to streamline symbol initialization and remove random symbol functionality
This commit is contained in:
@@ -49,66 +49,6 @@
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}
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}
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.halloween:nth-of-type(0) {
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left: 1%;
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animation-delay: 0s, 0s;
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}
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.halloween:nth-of-type(1) {
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left: 10%;
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animation-delay: -1s, -1s;
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}
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.halloween:nth-of-type(2) {
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left: 20%;
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animation-delay: -2s, -2s;
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}
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.halloween:nth-of-type(3) {
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left: 30%;
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animation-delay: -3s, -3s;
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}
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.halloween:nth-of-type(4) {
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left: 40%;
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animation-delay: -4s, -4s;
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}
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.halloween:nth-of-type(5) {
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left: 50%;
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animation-delay: -5s, -5s;
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}
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.halloween:nth-of-type(6) {
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left: 60%;
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animation-delay: -6s, -6s;
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}
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.halloween:nth-of-type(7) {
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left: 70%;
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animation-delay: -7s, -7s;
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}
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.halloween:nth-of-type(8) {
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left: 80%;
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animation-delay: -8s, -8s;
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}
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.halloween:nth-of-type(9) {
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left: 90%;
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animation-delay: -9s, -9s;
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}
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.halloween:nth-of-type(10) {
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left: 25%;
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animation-delay: -10s, -10s;
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}
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.halloween:nth-of-type(11) {
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left: 65%;
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animation-delay: -11s, -11s;
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}
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/* --- Fog Layer --- */
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.halloween-fog-layer {
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position: absolute;
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@@ -1,12 +1,11 @@
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const config = window.SeasonalsPluginConfig?.Halloween || {};
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const halloween = config.EnableHalloween !== undefined ? config.EnableHalloween : true; // enable/disable halloween
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const randomSymbols = config.EnableRandomSymbols !== undefined ? config.EnableRandomSymbols : true; // enable random symbols
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const randomSymbolsMobile = config.EnableRandomSymbolsMobile !== undefined ? config.EnableRandomSymbolsMobile : false; // enable random symbols on mobile
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const enableDiffrentDuration = config.EnableDifferentDuration !== undefined ? config.EnableDifferentDuration : true; // enable different durations
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const enableSpiders = config.EnableSpiders !== undefined ? config.EnableSpiders : true; // enable/disable spiders
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const enableMice = config.EnableMice !== undefined ? config.EnableMice : true; // enable/disable mice
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const halloweenCount = config.SymbolCount !== undefined ? config.SymbolCount : 25; // count of symbols
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const halloweenCountMobile = config.SymbolCountMobile !== undefined ? config.SymbolCountMobile : 10; // count of symbols on mobile
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const images = [
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"../Seasonals/Resources/halloween_images/ghost_20x20.png",
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@@ -50,12 +49,16 @@ observer.observe(document.body, {
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});
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function addRandomSymbols(count) {
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const halloweenContainer = document.querySelector('.halloween-container');
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if (!halloweenContainer) return;
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console.log('Adding random halloween symbols');
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function initHalloween(count) {
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let halloweenContainer = document.querySelector('.halloween-container');
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if (!halloweenContainer) {
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halloweenContainer = document.createElement("div");
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halloweenContainer.className = "halloween-container";
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halloweenContainer.setAttribute("aria-hidden", "true");
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document.body.appendChild(halloweenContainer);
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}
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console.log('Adding halloween symbols');
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for (let i = 0; i < count; i++) {
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const halloweenDiv = document.createElement("div");
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@@ -84,37 +87,7 @@ function addRandomSymbols(count) {
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halloweenContainer.appendChild(halloweenDiv);
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}
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console.log('Random halloween symbols added');
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}
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function createHalloween() {
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const container = document.querySelector('.halloween-container') || document.createElement("div");
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if (!document.querySelector('.halloween-container')) {
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container.className = "halloween-container";
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container.setAttribute("aria-hidden", "true");
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document.body.appendChild(container);
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}
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for (let i = 0; i < 4; i++) {
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images.forEach(imageSrc => {
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const halloweenDiv = document.createElement("div");
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halloweenDiv.className = "halloween";
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const img = document.createElement("img");
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img.src = imageSrc;
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// set random animation duration
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if (enableDiffrentDuration) {
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const randomAnimationDuration = Math.random() * 10 + 6; // delay (6s to 10s)
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const randomAnimationDuration2 = Math.random() * 5 + 2; // delay (2s to 5s)
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halloweenDiv.style.animationDuration = `${randomAnimationDuration}s, ${randomAnimationDuration2}s`;
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}
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halloweenDiv.appendChild(img);
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container.appendChild(halloweenDiv);
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});
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}
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console.log('Halloween symbols added');
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}
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// create fog layer
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@@ -230,7 +203,11 @@ function createMouse(container) {
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function initializeHalloween() {
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if (!halloween) return;
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createHalloween();
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const isMobile = window.matchMedia("only screen and (max-width: 768px)").matches;
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const count = !isMobile ? halloweenCount : halloweenCountMobile;
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initHalloween(count);
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toggleHalloween();
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const container = document.querySelector('.halloween-container');
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@@ -252,11 +229,6 @@ function initializeHalloween() {
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}
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}
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}
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const screenWidth = window.innerWidth; // get the screen width to detect mobile devices
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if (randomSymbols && (screenWidth > 768 || randomSymbolsMobile)) {
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addRandomSymbols(halloweenCount);
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}
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}
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initializeHalloween();
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