Change SymbolCountMobile property type from bool to int in seasonal options
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@@ -247,7 +247,7 @@ public class OktoberfestOptions {
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public class OlympiaOptions {
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public class OlympiaOptions {
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public bool EnableOlympia { get; set; } = true;
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public bool EnableOlympia { get; set; } = true;
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public int SymbolCount { get; set; } = 25;
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public int SymbolCount { get; set; } = 25;
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public bool SymbolCountMobile { get; set; } = 10;
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public int SymbolCountMobile { get; set; } = 10;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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}
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}
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@@ -323,7 +323,7 @@ public class SpaceOptions {
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public int IssCount { get; set; } = 1;
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public int IssCount { get; set; } = 1;
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public int RocketCount { get; set; } = 1;
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public int RocketCount { get; set; } = 1;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool SymbolCountMobile { get; set; } = 2;
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public int SymbolCountMobile { get; set; } = 2;
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}
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}
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public class SpookyOptions {
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public class SpookyOptions {
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@@ -354,7 +354,7 @@ public class SpringOptions {
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public int ButterflyCount { get; set; } = 4;
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public int ButterflyCount { get; set; } = 4;
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public int BeeCount { get; set; } = 2;
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public int BeeCount { get; set; } = 2;
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public int LadybugCount { get; set; } = 2;
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public int LadybugCount { get; set; } = 2;
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public bool SymbolCountMobile { get; set; } = 2;
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public int SymbolCountMobile { get; set; } = 2;
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}
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}
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public class StarWarsOptions {
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public class StarWarsOptions {
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@@ -373,13 +373,13 @@ public class SummerOptions {
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public bool EnableSummer { get; set; } = true;
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public bool EnableSummer { get; set; } = true;
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public int BubbleCount { get; set; } = 30;
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public int BubbleCount { get; set; } = 30;
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public int DustCount { get; set; } = 50;
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public int DustCount { get; set; } = 50;
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public bool SymbolCountMobile { get; set; } = 2;
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public int SymbolCountMobile { get; set; } = 2;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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}
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}
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public class UnderwaterOptions {
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public class UnderwaterOptions {
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public bool EnableUnderwater { get; set; } = true;
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public bool EnableUnderwater { get; set; } = true;
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public bool SymbolCountMobile { get; set; } = 2;
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public int SymbolCountMobile { get; set; } = 2;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableDifferentDuration { get; set; } = true;
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public bool EnableLightRays { get; set; } = true;
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public bool EnableLightRays { get; set; } = true;
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public int SeaweedCount { get; set; } = 50;
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public int SeaweedCount { get; set; } = 50;
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