Change SymbolCountMobile property type from bool to int in seasonal options

This commit is contained in:
CodeDevMLH
2026-02-27 22:23:39 +01:00
parent b1d1ce79e6
commit 3d4e04ab0f

View File

@@ -247,7 +247,7 @@ public class OktoberfestOptions {
public class OlympiaOptions { public class OlympiaOptions {
public bool EnableOlympia { get; set; } = true; public bool EnableOlympia { get; set; } = true;
public int SymbolCount { get; set; } = 25; public int SymbolCount { get; set; } = 25;
public bool SymbolCountMobile { get; set; } = 10; public int SymbolCountMobile { get; set; } = 10;
public bool EnableDifferentDuration { get; set; } = true; public bool EnableDifferentDuration { get; set; } = true;
} }
@@ -323,7 +323,7 @@ public class SpaceOptions {
public int IssCount { get; set; } = 1; public int IssCount { get; set; } = 1;
public int RocketCount { get; set; } = 1; public int RocketCount { get; set; } = 1;
public bool EnableDifferentDuration { get; set; } = true; public bool EnableDifferentDuration { get; set; } = true;
public bool SymbolCountMobile { get; set; } = 2; public int SymbolCountMobile { get; set; } = 2;
} }
public class SpookyOptions { public class SpookyOptions {
@@ -354,7 +354,7 @@ public class SpringOptions {
public int ButterflyCount { get; set; } = 4; public int ButterflyCount { get; set; } = 4;
public int BeeCount { get; set; } = 2; public int BeeCount { get; set; } = 2;
public int LadybugCount { get; set; } = 2; public int LadybugCount { get; set; } = 2;
public bool SymbolCountMobile { get; set; } = 2; public int SymbolCountMobile { get; set; } = 2;
} }
public class StarWarsOptions { public class StarWarsOptions {
@@ -373,13 +373,13 @@ public class SummerOptions {
public bool EnableSummer { get; set; } = true; public bool EnableSummer { get; set; } = true;
public int BubbleCount { get; set; } = 30; public int BubbleCount { get; set; } = 30;
public int DustCount { get; set; } = 50; public int DustCount { get; set; } = 50;
public bool SymbolCountMobile { get; set; } = 2; public int SymbolCountMobile { get; set; } = 2;
public bool EnableDifferentDuration { get; set; } = true; public bool EnableDifferentDuration { get; set; } = true;
} }
public class UnderwaterOptions { public class UnderwaterOptions {
public bool EnableUnderwater { get; set; } = true; public bool EnableUnderwater { get; set; } = true;
public bool SymbolCountMobile { get; set; } = 2; public int SymbolCountMobile { get; set; } = 2;
public bool EnableDifferentDuration { get; set; } = true; public bool EnableDifferentDuration { get; set; } = true;
public bool EnableLightRays { get; set; } = true; public bool EnableLightRays { get; set; } = true;
public int SeaweedCount { get; set; } = 50; public int SeaweedCount { get; set; } = 50;